INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187183', '186252', '1', '1', '1', '2431.33', '2379.06', '131.414', '5.66351', '0', '0', '0.304903', '-0.952383', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187188', '186252', '1', '1', '1', '2431.33', '2379.06', '131.829', '5.7719', '0', '0', '0.252869', '-0.967501', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187189', '186252', '1', '1', '1', '2431.33', '2379.06', '132.244', '5.92034', '0', '0', '0.180431', '-0.983588', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187190', '186252', '1', '1', '1', '2431.33', '2379.06', '132.658', '6.03108', '0', '0', '0.12572', '-0.992066', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187191', '186252', '1', '1', '1', '2431.33', '2379.06', '133.073', '6.10648', '0', '0', '0.0882396', '-0.996099', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187192', '186252', '1', '1', '1', '2431.33', '2379.06', '133.488', '6.21486', '0', '0', '0.0341553', '-0.999417', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187193', '186252', '1', '1', '1', '2431.33', '2379.06', '133.903', '0.07776', '0', '0', '0.0388702', '0.999244', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187194', '186252', '1', '1', '1', '2431.33', '2379.06', '134.317', '0.223844', '0', '0', '0.111689', '0.993743', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187195', '186252', '1', '1', '1', '2431.33', '2379.06', '134.732', '0.369928', '0', '0', '0.183911', '0.982943', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187196', '186252', '1', '1', '1', '2431.33', '2379.06', '135.147', '0.516012', '0', '0', '0.255153', '0.966901', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187197', '186252', '1', '1', '1', '2431.33', '2379.06', '135.562', '0.626754', '0', '0', '0.308273', '0.951298', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187198', '186252', '1', '1', '1', '2431.33', '2379.06', '135.976', '0.702152', '0', '0', '0.343908', '0.939003', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187199', '186252', '1', '1', '1', '2431.33', '2379.06', '136.391', '0.848236', '0', '0', '0.411517', '0.911402', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187200', '186252', '1', '1', '1', '2431.33', '2379.06', '136.806', '0.958977', '0', '0', '0.461325', '0.887231', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187201', '186252', '1', '1', '1', '2431.33', '2379.06', '137.22', '1.06972', '0', '0', '0.50972', '0.86034', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187202', '186252', '1', '1', '1', '2431.33', '2379.06', '137.635', '1.18046', '0', '0', '0.556552', '0.830813', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187203', '186252', '1', '1', '1', '2431.33', '2379.06', '138.05', '1.32654', '0', '0', '0.615698', '0.787982', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187204', '186252', '1', '1', '1', '2431.33', '2379.06', '138.465', '1.51033', '0', '0', '0.685408', '0.72816', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187205', '186252', '1', '1', '1', '2431.33', '2379.06', '138.88', '1.58337', '0', '0', '0.711538', '0.702648', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187206', '186252', '1', '1', '1', '2431.33', '2379.06', '139.294', '1.72945', '0', '0', '0.760918', '0.648848', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187207', '186252', '1', '1', '1', '2431.33', '2379.06', '139.709', '1.84019', '0', '0', '0.79566', '0.605743', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187208', '186252', '1', '1', '1', '2431.33', '2379.06', '140.124', '1.95094', '0', '0', '0.827964', '0.560781', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187209', '186252', '1', '1', '1', '2431.33', '2379.06', '140.538', '2.09702', '0', '0', '0.866681', '0.498863', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187211', '186252', '1', '1', '1', '2431.33', '2379.06', '140.953', '2.20776', '0', '0', '0.892961', '0.450135', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187213', '186252', '1', '1', '1', '2431.33', '2379.06', '141.368', '2.39154', '0', '0', '0.930499', '0.366295', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187214', '186252', '1', '1', '1', '2431.33', '2379.06', '141.783', '2.53998', '0', '0', '0.955099', '0.296288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187215', '186252', '1', '1', '1', '2431.33', '2379.06', '142.197', '2.65073', '0', '0', '0.970032', '0.242977', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187216', '186252', '1', '1', '1', '2431.33', '2379.06', '142.612', '2.79681', '0', '0', '0.985177', '0.171539', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187217', '186252', '1', '1', '1', '2431.33', '2379.06', '143.026', '2.98059', '0', '0', '0.996762', '0.0804131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187218', '186252', '1', '1', '1', '2431.33', '2379.06', '143.441', '3.09133', '0', '0', '0.999684', '0.0251267', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187219', '186252', '1', '1', '1', '2431.33', '2379.06', '143.856', '3.23977', '0', '0', '0.998795', '-0.0490711', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187220', '186252', '1', '1', '1', '2431.33', '2379.06', '144.27', '3.38586', '0', '0', '0.992551', '-0.121829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187221', '186252', '1', '1', '1', '2431.33', '2379.06', '144.685', '3.53194', '0', '0', '0.981014', '-0.193938', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187222', '186252', '1', '1', '1', '2431.33', '2379.06', '145.1', '3.64033', '0', '0', '0.969069', '-0.246791', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187223', '186252', '1', '1', '1', '2431.33', '2379.06', '145.515', '3.82411', '0', '0', '0.942334', '-0.334674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187224', '186252', '1', '1', '1', '2431.33', '2379.06', '145.929', '3.93485', '0', '0', '0.922368', '-0.386312', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187225', '186252', '1', '1', '1', '2431.33', '2379.06', '146.344', '4.08329', '0', '0', '0.891183', '-0.453644', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187226', '186252', '1', '1', '1', '2431.33', '2379.06', '146.759', '4.22938', '0', '0', '0.855701', '-0.51747', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187227', '186252', '1', '1', '1', '2431.33', '2379.06', '147.173', '4.37546', '0', '0', '0.815656', '-0.578537', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187228', '186252', '1', '1', '1', '2431.33', '2379.06', '147.588', '4.55924', '0', '0', '0.759127', '-0.650943', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187229', '186252', '1', '1', '1', '2431.33', '2379.06', '148.003', '4.66998', '0', '0', '0.721939', '-0.691957', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187230', '186252', '1', '1', '1', '2431.33', '2379.06', '148.417', '4.81843', '0', '0', '0.668641', '-0.743585', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187231', '186252', '1', '1', '1', '2431.33', '2379.06', '148.832', '4.92917', '0', '0', '0.626465', '-0.77945', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187232', '186252', '1', '1', '1', '2431.33', '2379.06', '149.247', '5.03991', '0', '0', '0.582368', '-0.812925', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187233', '186252', '1', '1', '1', '2431.33', '2379.06', '149.662', '5.18599', '0', '0', '0.52149', '-0.853257', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187234', '186252', '1', '1', '1', '2431.33', '2379.06', '150.077', '5.33208', '0', '0', '0.457832', '-0.889039', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187235', '186252', '1', '1', '1', '2431.33', '2379.06', '150.492', '5.47816', '0', '0', '0.391731', '-0.92008', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187236', '186252', '1', '1', '1', '2431.33', '2379.06', '150.906', '5.6266', '0', '0', '0.322427', '-0.946594', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187237', '186252', '1', '1', '1', '2431.33', '2379.06', '151.321', '5.77504', '0', '0', '0.251347', '-0.967897', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187238', '186252', '1', '1', '1', '2431.33', '2379.06', '151.736', '5.88578', '0', '0', '0.197397', '-0.980324', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187239', '186252', '1', '1', '1', '2431.33', '2379.06', '152.151', '6.03422', '0', '0', '0.12416', '-0.992262', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187241', '186252', '1', '1', '1', '2431.33', '2379.06', '152.565', '6.21801', '0', '0', '0.0325841', '-0.999469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187242', '186252', '1', '1', '1', '2431.33', '2379.06', '152.98', '0.0809043', '0', '0', '0.0404411', '0.999182', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187243', '186252', '1', '1', '1', '2431.33', '2379.06', '153.395', '0.226988', '0', '0', '0.113251', '0.993566', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187244', '186252', '1', '1', '1', '2431.33', '2379.06', '153.809', '0.410772', '0', '0', '0.203945', '0.978982', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187245', '186252', '1', '1', '1', '2431.33', '2379.06', '154.224', '0.521513', '0', '0', '0.257811', '0.966195', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187246', '186252', '1', '1', '1', '2431.33', '2379.06', '154.639', '0.669953', '0', '0', '0.328747', '0.944418', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187247', '186252', '1', '1', '1', '2431.33', '2379.06', '155.053', '0.780694', '0', '0', '0.380509', '0.924777', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187248', '186252', '1', '1', '1', '2431.33', '2379.06', '155.468', '0.926778', '0', '0', '0.446983', '0.894543', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187250', '186252', '1', '1', '1', '2431.33', '2379.06', '155.882', '1.03752', '0', '0', '0.495804', '0.868435', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187251', '186252', '1', '1', '1', '2431.33', '2379.06', '156.297', '1.18596', '0', '0', '0.558835', '0.829279', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187253', '186252', '1', '1', '1', '2431.33', '2379.06', '156.712', '1.36974', '0', '0', '0.632574', '0.7745', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187254', '186252', '1', '1', '1', '2431.33', '2379.06', '157.127', '1.51818', '0', '0', '0.688263', '0.725461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187255', '186252', '1', '1', '1', '2431.33', '2379.06', '157.541', '1.66427', '0', '0', '0.73937', '0.6733', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187256', '186252', '1', '1', '1', '2431.33', '2379.06', '157.956', '1.81035', '0', '0', '0.786534', '0.617547', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187257', '186252', '1', '1', '1', '2431.33', '2379.06', '158.371', '1.99414', '0', '0', '0.839883', '0.542768', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187259', '186252', '1', '1', '1', '2431.33', '2379.06', '158.785', '2.14022', '0', '0', '0.877253', '0.480028', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187260', '186252', '1', '1', '1', '2431.33', '2379.06', '159.201', '2.28866', '0', '0', '0.910433', '0.413656', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187261', '186252', '1', '1', '1', '2431.33', '2379.06', '159.615', '2.43474', '0', '0', '0.938193', '0.346113', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187262', '186252', '1', '1', '1', '2431.33', '2379.06', '160.03', '2.58083', '0', '0', '0.96095', '0.276723', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187263', '186252', '1', '1', '1', '2431.33', '2379.06', '160.445', '2.76461', '0', '0', '0.982288', '0.187377', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187264', '186252', '1', '1', '1', '2431.33', '2379.06', '160.86', '2.91305', '0', '0', '0.993478', '0.114022', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187265', '186252', '1', '1', '1', '2431.33', '2379.06', '161.274', '3.02379', '0', '0', '0.998266', '0.058866', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187266', '186252', '1', '1', '1', '2431.33', '2379.06', '161.689', '3.13453', '0', '0', '0.999994', '0.0035295', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187267', '186252', '1', '1', '1', '2431.33', '2379.06', '162.104', '3.31832', '0', '0', '0.996099', '-0.0882472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187268', '186252', '1', '1', '1', '2431.33', '2379.06', '162.518', '3.5021', '0', '0', '0.983798', '-0.179279', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187269', '186252', '1', '1', '1', '2431.33', '2379.06', '162.933', '3.68588', '0', '0', '0.963196', '-0.268799', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187270', '186252', '1', '1', '1', '2431.33', '2379.06', '163.348', '3.86967', '0', '0', '0.934467', '-0.35605', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187271', '186252', '1', '1', '1', '2431.33', '2379.06', '163.762', '4.01811', '0', '0', '0.905493', '-0.424362', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187272', '186252', '1', '1', '1', '2431.33', '2379.06', '164.177', '4.16419', '0', '0', '0.872109', '-0.489311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187273', '186252', '1', '1', '1', '2431.33', '2379.06', '164.592', '4.31028', '0', '0', '0.834076', '-0.55165', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187274', '186252', '1', '1', '1', '2431.33', '2379.06', '165.007', '4.49406', '0', '0', '0.779936', '-0.625859', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187275', '186252', '1', '1', '1', '2431.33', '2379.06', '165.421', '4.64014', '0', '0', '0.732183', '-0.681108', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187277', '186252', '1', '1', '1', '2431.33', '2379.06', '165.836', '4.78858', '0', '0', '0.679661', '-0.733526', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187278', '186252', '1', '1', '1', '2431.33', '2379.06', '166.25', '4.93467', '0', '0', '0.624319', '-0.78117', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187279', '186252', '1', '1', '1', '2431.33', '2379.06', '166.665', '5.04541', '0', '0', '0.58013', '-0.814524', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187280', '186252', '1', '1', '1', '2431.33', '2379.06', '167.08', '5.19385', '0', '0', '0.518134', '-0.855299', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187282', '186252', '1', '1', '1', '2438.92', '2376.62', '167.362', '0.522207', '0', '0', '0.258147', '0.966106', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187285', '186252', '1', '1', '1', '2453.53', '2385.02', '167.542', '0.522207', '0', '0', '0.258147', '0.966106', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187286', '186252', '1', '1', '1', '2451.72', '2391.16', '167.815', '2.76452', '0', '0', '0.98228', '0.187422', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187290', '186252', '1', '1', '1', '2452.99', '2397.79', '168.363', '0.541838', '0', '0', '0.267617', '0.963525', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187298', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.65064', '0', '0', '0.970021', '0.243021', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187296', '186252', '1', '1', '1', '2449.69', '2406.01', '168.866', '2.65064', '0', '0', '0.970021', '0.243021', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187299', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.78572', '0', '0', '0.984211', '0.176997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187300', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.98364', '0', '0', '0.996883', '0.0788919', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187301', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '3.1313', '0', '0', '0.999987', '0.00514644', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187302', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '3.27895', '0', '0', '0.997642', '-0.0686271', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187303', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '3.524', '0', '0', '0.981776', '-0.19004', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187304', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '3.62453', '0', '0', '0.970988', '-0.239129', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187305', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '3.81931', '0', '0', '0.943135', '-0.33241', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187306', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '4.01723', '0', '0', '0.905679', '-0.423965', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187307', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '4.21201', '0', '0', '0.860163', '-0.51002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187308', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '4.50732', '0', '0', '0.775769', '-0.631017', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187309', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '4.7021', '0', '0', '0.710736', '-0.703459', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187310', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '4.84975', '0', '0', '0.656913', '-0.753967', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187311', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '5.04453', '0', '0', '0.580487', '-0.814269', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187312', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '5.23931', '0', '0', '0.498561', '-0.866855', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187313', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '5.38382', '0', '0', '0.434678', '-0.900586', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187314', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '5.53148', '0', '0', '0.367067', '-0.930195', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187315', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '5.77652', '0', '0', '0.25063', '-0.968083', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187316', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '5.92418', '0', '0', '0.178541', '-0.983932', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187317', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '6.16922', '0', '0', '0.0569509', '-0.998377', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187318', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '0.181346', '0', '0', '0.0905489', '0.995892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187319', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '0.32586', '0', '0', '0.16221', '0.986756', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187320', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '0.520638', '0', '0', '0.257389', '0.966308', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187321', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '0.765683', '0', '0', '0.373558', '0.927607', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187322', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '0.960462', '0', '0', '0.461984', '0.886888', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187323', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.25577', '0', '0', '0.587435', '0.809271', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187324', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.45055', '0', '0', '0.663341', '0.748317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187325', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.59821', '0', '0', '0.716731', '0.69735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187326', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.15524', '0', '0', '0.546032', '0.837764', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187327', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.40028', '0', '0', '0.644327', '0.76475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187328', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.64533', '0', '0', '0.732961', '0.680271', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187329', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '1.89037', '0', '0', '0.810606', '0.585591', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187330', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.08515', '0', '0', '0.863705', '0.503997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187331', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.3302', '0', '0', '0.918827', '0.39466', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187332', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.62236', '0', '0', '0.966489', '0.256707', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187333', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.52498', '0', '0', '0.952848', '0.303447', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187334', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.77002', '0', '0', '0.982791', '0.18472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187335', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '2.91767', '0', '0', '0.993739', '0.111725', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187336', '186252', '1', '1', '1', '2437.9', '2412.13', '169.379', '3.11245', '0', '0', '0.999894', '0.0145691', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187337', '186252', '1', '1', '1', '2420.52', '2384.88', '131.414', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187338', '186252', '1', '1', '1', '2420.52', '2384.88', '131.829', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187339', '186252', '1', '1', '1', '2420.52', '2384.88', '132.244', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187340', '186252', '1', '1', '1', '2420.52', '2384.88', '132.659', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187341', '186252', '1', '1', '1', '2420.52', '2384.88', '133.073', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187342', '186252', '1', '1', '1', '2420.52', '2384.88', '133.488', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187343', '186252', '1', '1', '1', '2420.52', '2384.88', '133.903', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187379', '186252', '1', '1', '1', '2420.52', '2384.88', '133.903', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187391', '186252', '1', '1', '1', '2420.52', '2384.88', '138.88', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187393', '186252', '1', '1', '1', '2420.52', '2384.88', '139.709', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187397', '186252', '1', '1', '1', '2423.83', '2382.99', '131.829', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187399', '186252', '1', '1', '1', '2423.83', '2382.99', '132.658', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187400', '186252', '1', '1', '1', '2423.83', '2382.99', '133.073', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187398', '186252', '1', '1', '1', '2423.83', '2382.99', '132.244', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187396', '186252', '1', '1', '1', '2423.83', '2382.99', '131.414', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187392', '186252', '1', '1', '1', '2420.52', '2384.88', '139.294', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187382', '186252', '1', '1', '1', '2420.52', '2384.88', '135.147', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187384', '186252', '1', '1', '1', '2420.52', '2384.88', '135.976', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187386', '186252', '1', '1', '1', '2420.52', '2384.88', '136.806', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187388', '186252', '1', '1', '1', '2420.52', '2384.88', '137.635', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187390', '186252', '1', '1', '1', '2420.52', '2384.88', '138.465', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187389', '186252', '1', '1', '1', '2420.52', '2384.88', '138.05', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187387', '186252', '1', '1', '1', '2420.52', '2384.88', '137.221', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187385', '186252', '1', '1', '1', '2420.52', '2384.88', '136.391', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187383', '186252', '1', '1', '1', '2420.52', '2384.88', '135.562', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187381', '186252', '1', '1', '1', '2420.52', '2384.88', '134.732', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187380', '186252', '1', '1', '1', '2420.52', '2384.88', '134.317', '4.32349', '0', '0', '0.830412', '-0.55715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187408', '186252', '1', '1', '1', '2423.83', '2382.99', '136.391', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187407', '186252', '1', '1', '1', '2423.83', '2382.99', '135.976', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187406', '186252', '1', '1', '1', '2423.83', '2382.99', '135.561', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187405', '186252', '1', '1', '1', '2423.83', '2382.99', '135.147', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187404', '186252', '1', '1', '1', '2423.83', '2382.99', '134.732', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187403', '186252', '1', '1', '1', '2423.83', '2382.99', '134.317', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187401', '186252', '1', '1', '1', '2423.83', '2382.99', '133.488', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187402', '186252', '1', '1', '1', '2423.83', '2382.99', '133.902', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187410', '186252', '1', '1', '1', '2423.83', '2382.99', '137.22', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187409', '186252', '1', '1', '1', '2423.83', '2382.99', '136.806', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187411', '186252', '1', '1', '1', '2423.83', '2382.99', '137.635', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187412', '186252', '1', '1', '1', '2423.83', '2382.99', '138.05', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187413', '186252', '1', '1', '1', '2423.83', '2382.99', '138.465', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187414', '186252', '1', '1', '1', '2423.83', '2382.99', '138.88', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187415', '186252', '1', '1', '1', '2423.83', '2382.99', '139.294', '0.993392', '0', '0', '0.476523', '0.879162', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187417', '186252', '1', '1', '1', '2429.72', '2390.85', '131.414', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187418', '186252', '1', '1', '1', '2429.72', '2390.85', '131.829', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187419', '186252', '1', '1', '1', '2429.72', '2390.85', '132.244', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187420', '186252', '1', '1', '1', '2429.72', '2390.85', '132.658', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187421', '186252', '1', '1', '1', '2429.72', '2390.85', '133.073', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187422', '186252', '1', '1', '1', '2429.72', '2390.85', '133.488', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187423', '186252', '1', '1', '1', '2429.72', '2390.85', '133.903', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187424', '186252', '1', '1', '1', '2429.72', '2390.85', '134.317', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187425', '186252', '1', '1', '1', '2429.72', '2390.85', '134.732', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187426', '186252', '1', '1', '1', '2429.72', '2390.85', '135.147', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187427', '186252', '1', '1', '1', '2429.72', '2390.85', '135.562', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187428', '186252', '1', '1', '1', '2429.72', '2390.85', '135.977', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187429', '186252', '1', '1', '1', '2429.72', '2390.85', '136.391', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187430', '186252', '1', '1', '1', '2429.72', '2390.85', '136.806', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187431', '186252', '1', '1', '1', '2429.72', '2390.85', '137.221', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187432', '186252', '1', '1', '1', '2429.72', '2390.85', '137.636', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187433', '186252', '1', '1', '1', '2429.72', '2390.85', '138.05', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187434', '186252', '1', '1', '1', '2429.72', '2390.85', '138.465', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187435', '186252', '1', '1', '1', '2429.72', '2390.85', '138.88', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187436', '186252', '1', '1', '1', '2429.72', '2390.85', '139.294', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187437', '186252', '1', '1', '1', '2429.72', '2390.85', '139.709', '0.00927588', '0', '0', '0.00463792', '0.999989', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187441', '186252', '1', '1', '1', '2442.7', '2386.94', '131.414', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187442', '186252', '1', '1', '1', '2442.7', '2386.94', '131.829', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187443', '186252', '1', '1', '1', '2442.7', '2386.94', '132.244', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187444', '186252', '1', '1', '1', '2442.7', '2386.94', '132.659', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187445', '186252', '1', '1', '1', '2442.7', '2386.94', '133.073', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187446', '186252', '1', '1', '1', '2442.7', '2386.94', '133.488', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187447', '186252', '1', '1', '1', '2442.7', '2386.94', '133.903', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187448', '186252', '1', '1', '1', '2442.7', '2386.94', '134.318', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187449', '186252', '1', '1', '1', '2442.7', '2386.94', '134.732', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187450', '186252', '1', '1', '1', '2442.7', '2386.94', '135.147', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187451', '186252', '1', '1', '1', '2442.7', '2386.94', '135.562', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187452', '186252', '1', '1', '1', '2442.7', '2386.94', '135.977', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187453', '186252', '1', '1', '1', '2442.7', '2386.94', '136.391', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187454', '186252', '1', '1', '1', '2442.7', '2386.94', '136.806', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187455', '186252', '1', '1', '1', '2442.7', '2386.94', '137.221', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187456', '186252', '1', '1', '1', '2442.7', '2386.94', '137.636', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187457', '186252', '1', '1', '1', '2442.7', '2386.94', '138.051', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187458', '186252', '1', '1', '1', '2442.7', '2386.94', '138.465', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187459', '186252', '1', '1', '1', '2442.7', '2386.94', '138.88', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187460', '186252', '1', '1', '1', '2442.7', '2386.94', '139.295', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187461', '186252', '1', '1', '1', '2442.7', '2386.94', '139.71', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187462', '186252', '1', '1', '1', '2442.7', '2386.94', '140.124', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187464', '186252', '1', '1', '1', '2442.7', '2386.94', '140.539', '5.69162', '0', '0', '0.29149', '-0.956574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187465', '186252', '1', '1', '1', '2419.69', '2370.34', '131.414', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187466', '186252', '1', '1', '1', '2419.69', '2370.34', '131.829', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187467', '186252', '1', '1', '1', '2419.69', '2370.34', '132.244', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187468', '186252', '1', '1', '1', '2419.69', '2370.34', '132.659', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187469', '186252', '1', '1', '1', '2419.69', '2370.34', '133.074', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187470', '186252', '1', '1', '1', '2419.69', '2370.34', '133.489', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187471', '186252', '1', '1', '1', '2419.69', '2370.34', '133.904', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187472', '186252', '1', '1', '1', '2419.69', '2370.34', '134.32', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187473', '186252', '1', '1', '1', '2419.69', '2370.34', '134.735', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187474', '186252', '1', '1', '1', '2419.69', '2370.34', '135.15', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187475', '186252', '1', '1', '1', '2419.69', '2370.34', '135.565', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187476', '186252', '1', '1', '1', '2419.69', '2370.34', '135.98', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187477', '186252', '1', '1', '1', '2419.69', '2370.34', '136.395', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187478', '186252', '1', '1', '1', '2419.69', '2370.34', '136.81', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187479', '186252', '1', '1', '1', '2419.69', '2370.34', '137.225', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187480', '186252', '1', '1', '1', '2419.69', '2370.34', '137.64', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187481', '186252', '1', '1', '1', '2419.69', '2370.34', '138.055', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187482', '186252', '1', '1', '1', '2419.69', '2370.34', '138.471', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187483', '186252', '1', '1', '1', '2419.69', '2370.34', '138.886', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187485', '186252', '1', '1', '1', '2426.21', '2372.29', '131.414', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187486', '186252', '1', '1', '1', '2426.21', '2372.29', '131.829', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187487', '186252', '1', '1', '1', '2426.21', '2372.29', '132.243', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187488', '186252', '1', '1', '1', '2426.21', '2372.29', '132.658', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187489', '186252', '1', '1', '1', '2426.21', '2372.29', '133.073', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187490', '186252', '1', '1', '1', '2426.21', '2372.29', '133.487', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187491', '186252', '1', '1', '1', '2426.21', '2372.29', '133.902', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187492', '186252', '1', '1', '1', '2426.21', '2372.29', '134.317', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187493', '186252', '1', '1', '1', '2426.21', '2372.29', '134.732', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187494', '186252', '1', '1', '1', '2426.21', '2372.29', '135.146', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187495', '186252', '1', '1', '1', '2426.21', '2372.29', '135.561', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187496', '186252', '1', '1', '1', '2426.21', '2372.29', '135.976', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187497', '186252', '1', '1', '1', '2426.21', '2372.29', '136.391', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187498', '186252', '1', '1', '1', '2426.21', '2372.29', '136.805', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187499', '186252', '1', '1', '1', '2426.21', '2372.29', '137.22', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187500', '186252', '1', '1', '1', '2426.21', '2372.29', '137.635', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187501', '186252', '1', '1', '1', '2426.21', '2372.29', '138.05', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187502', '186252', '1', '1', '1', '2426.21', '2372.29', '138.465', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187503', '186252', '1', '1', '1', '2426.21', '2372.29', '138.879', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187504', '186252', '1', '1', '1', '2426.21', '2372.29', '139.294', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187506', '186252', '1', '1', '1', '2437.18', '2372.21', '131.414', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187507', '186252', '1', '1', '1', '2437.18', '2372.21', '131.829', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187508', '186252', '1', '1', '1', '2437.18', '2372.21', '132.244', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187509', '186252', '1', '1', '1', '2437.18', '2372.21', '132.658', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187510', '186252', '1', '1', '1', '2437.18', '2372.21', '133.073', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187511', '186252', '1', '1', '1', '2437.18', '2372.21', '133.488', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187512', '186252', '1', '1', '1', '2437.18', '2372.21', '133.903', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187513', '186252', '1', '1', '1', '2437.18', '2372.21', '134.318', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187514', '186252', '1', '1', '1', '2437.18', '2372.21', '134.732', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187515', '186252', '1', '1', '1', '2437.18', '2372.21', '135.147', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187516', '186252', '1', '1', '1', '2437.18', '2372.21', '135.562', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187517', '186252', '1', '1', '1', '2437.18', '2372.21', '135.976', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187518', '186252', '1', '1', '1', '2437.18', '2372.21', '136.391', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187519', '186252', '1', '1', '1', '2437.18', '2372.21', '136.806', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187520', '186252', '1', '1', '1', '2437.18', '2372.21', '137.221', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187521', '186252', '1', '1', '1', '2437.18', '2372.21', '137.635', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187522', '186252', '1', '1', '1', '2437.18', '2372.21', '138.05', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187523', '186252', '1', '1', '1', '2437.18', '2372.21', '138.465', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187524', '186252', '1', '1', '1', '2437.18', '2372.21', '138.88', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187526', '186252', '1', '1', '1', '2445.95', '2378.56', '131.414', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187527', '186252', '1', '1', '1', '2445.95', '2378.56', '131.829', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187528', '186252', '1', '1', '1', '2445.95', '2378.56', '132.244', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187529', '186252', '1', '1', '1', '2445.95', '2378.56', '132.658', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187530', '186252', '1', '1', '1', '2445.95', '2378.56', '133.073', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187531', '186252', '1', '1', '1', '2445.95', '2378.56', '133.488', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187532', '186252', '1', '1', '1', '2445.95', '2378.56', '133.903', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187533', '186252', '1', '1', '1', '2445.95', '2378.56', '134.318', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187534', '186252', '1', '1', '1', '2445.95', '2378.56', '134.732', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187535', '186252', '1', '1', '1', '2445.95', '2378.56', '135.147', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187536', '186252', '1', '1', '1', '2445.95', '2378.56', '135.562', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187537', '186252', '1', '1', '1', '2445.95', '2378.56', '135.976', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187538', '186252', '1', '1', '1', '2445.95', '2378.56', '136.391', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187539', '186252', '1', '1', '1', '2445.95', '2378.56', '136.806', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187540', '186252', '1', '1', '1', '2445.95', '2378.56', '137.221', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187541', '186252', '1', '1', '1', '2445.95', '2378.56', '137.635', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187542', '186252', '1', '1', '1', '2445.95', '2378.56', '138.05', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187543', '186252', '1', '1', '1', '2445.95', '2378.56', '138.465', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187544', '186252', '1', '1', '1', '2445.95', '2378.56', '138.88', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187545', '186252', '1', '1', '1', '2445.95', '2378.56', '139.295', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187546', '186252', '1', '1', '1', '2445.95', '2378.56', '139.709', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187547', '186252', '1', '1', '1', '2445.95', '2378.56', '140.124', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187548', '186252', '1', '1', '1', '2445.95', '2378.56', '140.539', '4.35565', '0', '0', '0.821347', '-0.570428', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187549', '186252', '1', '1', '1', '2437.18', '2372.21', '139.295', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187550', '186252', '1', '1', '1', '2437.18', '2372.21', '139.709', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187551', '186252', '1', '1', '1', '2437.18', '2372.21', '140.124', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187552', '186252', '1', '1', '1', '2437.18', '2372.21', '140.539', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187553', '186252', '1', '1', '1', '2437.18', '2372.21', '140.953', '3.40139', '0', '0', '0.991575', '-0.129534', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187554', '186252', '1', '1', '1', '2426.21', '2372.29', '139.709', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187555', '186252', '1', '1', '1', '2426.21', '2372.29', '140.123', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187556', '186252', '1', '1', '1', '2426.21', '2372.29', '140.538', '2.45891', '0', '0', '0.942307', '0.33475', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187557', '186252', '1', '1', '1', '2419.69', '2370.34', '139.301', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187558', '186252', '1', '1', '1', '2419.69', '2370.34', '139.716', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187559', '186252', '1', '1', '1', '2419.69', '2370.34', '140.131', '1.58712', '0', '0', '0.712855', '0.701311', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187568', '186252', '1', '1', '1', '2415.15', '2376.97', '131.415', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187569', '186252', '1', '1', '1', '2415.15', '2376.97', '131.83', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187570', '186252', '1', '1', '1', '2415.15', '2376.97', '132.244', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187571', '186252', '1', '1', '1', '2415.15', '2376.97', '132.659', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187573', '186252', '1', '1', '1', '2415.15', '2376.97', '133.489', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187572', '186252', '1', '1', '1', '2415.15', '2376.97', '133.074', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187574', '186252', '1', '1', '1', '2415.15', '2376.97', '133.903', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187575', '186252', '1', '1', '1', '2415.15', '2376.97', '134.318', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187576', '186252', '1', '1', '1', '2415.15', '2376.97', '134.733', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187577', '186252', '1', '1', '1', '2415.15', '2376.97', '135.148', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187578', '186252', '1', '1', '1', '2415.15', '2376.97', '135.562', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187579', '186252', '1', '1', '1', '2415.15', '2376.97', '135.977', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187580', '186252', '1', '1', '1', '2415.15', '2376.97', '136.392', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187581', '186252', '1', '1', '1', '2415.15', '2376.97', '136.807', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187582', '186252', '1', '1', '1', '2415.15', '2376.97', '137.221', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187583', '186252', '1', '1', '1', '2415.15', '2376.97', '137.636', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187584', '186252', '1', '1', '1', '2415.15', '2376.97', '138.051', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187585', '186252', '1', '1', '1', '2415.15', '2376.97', '138.466', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187586', '186252', '1', '1', '1', '2415.15', '2376.97', '138.88', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187587', '186252', '1', '1', '1', '2415.15', '2376.97', '139.295', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187588', '186252', '1', '1', '1', '2415.15', '2376.97', '139.71', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187589', '186252', '1', '1', '1', '2415.15', '2376.97', '140.125', '4.84652', '0', '0', '0.65813', '-0.752905', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187594', '186252', '1', '1', '1', '2415.62', '2361.82', '131.414', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187595', '186252', '1', '1', '1', '2415.62', '2361.82', '131.829', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187596', '186252', '1', '1', '1', '2415.62', '2361.82', '132.244', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187597', '186252', '1', '1', '1', '2415.62', '2361.82', '132.659', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187598', '186252', '1', '1', '1', '2415.62', '2361.82', '133.074', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187599', '186252', '1', '1', '1', '2415.62', '2361.82', '133.488', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187600', '186252', '1', '1', '1', '2415.62', '2361.82', '133.903', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187601', '186252', '1', '1', '1', '2415.62', '2361.82', '134.318', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187602', '186252', '1', '1', '1', '2415.62', '2361.82', '134.732', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187603', '186252', '1', '1', '1', '2415.62', '2361.82', '135.147', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187604', '186252', '1', '1', '1', '2415.62', '2361.82', '135.562', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187605', '186252', '1', '1', '1', '2415.62', '2361.82', '135.977', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187606', '186252', '1', '1', '1', '2415.62', '2361.82', '136.391', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187607', '186252', '1', '1', '1', '2415.62', '2361.82', '136.806', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187608', '186252', '1', '1', '1', '2415.62', '2361.82', '137.221', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187609', '186252', '1', '1', '1', '2415.62', '2361.82', '137.636', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187610', '186252', '1', '1', '1', '2415.62', '2361.82', '138.05', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187611', '186252', '1', '1', '1', '2415.62', '2361.82', '138.465', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187612', '186252', '1', '1', '1', '2415.62', '2361.82', '138.88', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187613', '186252', '1', '1', '1', '2415.62', '2361.82', '139.295', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187614', '186252', '1', '1', '1', '2415.62', '2361.82', '139.709', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187615', '186252', '1', '1', '1', '2415.62', '2361.82', '140.124', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187616', '186252', '1', '1', '1', '2415.62', '2361.82', '140.539', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187617', '186252', '1', '1', '1', '2415.62', '2361.82', '140.954', '4.68158', '0', '0', '0.717915', '-0.696131', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187621', '186252', '1', '1', '1', '2425.79', '2365.53', '131.414', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187622', '186252', '1', '1', '1', '2425.79', '2365.53', '131.829', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187623', '186252', '1', '1', '1', '2425.79', '2365.53', '132.244', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187624', '186252', '1', '1', '1', '2425.79', '2365.53', '132.658', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187625', '186252', '1', '1', '1', '2425.79', '2365.53', '133.073', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187626', '186252', '1', '1', '1', '2425.79', '2365.53', '133.488', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187627', '186252', '1', '1', '1', '2425.79', '2365.53', '133.903', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187628', '186252', '1', '1', '1', '2425.79', '2365.53', '134.317', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187629', '186252', '1', '1', '1', '2425.79', '2365.53', '134.732', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187630', '186252', '1', '1', '1', '2425.79', '2365.53', '135.147', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187631', '186252', '1', '1', '1', '2425.79', '2365.53', '135.562', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187632', '186252', '1', '1', '1', '2425.79', '2365.53', '135.976', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187633', '186252', '1', '1', '1', '2425.79', '2365.53', '136.391', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187634', '186252', '1', '1', '1', '2425.79', '2365.53', '136.806', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187635', '186252', '1', '1', '1', '2425.79', '2365.53', '137.221', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187636', '186252', '1', '1', '1', '2425.79', '2365.53', '137.635', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187637', '186252', '1', '1', '1', '2425.79', '2365.53', '138.05', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187638', '186252', '1', '1', '1', '2425.79', '2365.53', '138.465', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187639', '186252', '1', '1', '1', '2425.79', '2365.53', '138.88', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187640', '186252', '1', '1', '1', '2425.79', '2365.53', '139.294', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187641', '186252', '1', '1', '1', '2425.79', '2365.53', '139.709', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187642', '186252', '1', '1', '1', '2425.79', '2365.53', '140.124', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187643', '186252', '1', '1', '1', '2425.79', '2365.53', '140.539', '2.03479', '0', '0', '0.850742', '0.525584', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187644', '186252', '1', '1', '1', '2423.65', '2355.46', '131.415', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187645', '186252', '1', '1', '1', '2423.65', '2355.46', '131.829', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187646', '186252', '1', '1', '1', '2423.65', '2355.46', '132.244', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187647', '186252', '1', '1', '1', '2423.65', '2355.46', '132.659', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187648', '186252', '1', '1', '1', '2423.65', '2355.46', '133.073', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187649', '186252', '1', '1', '1', '2423.65', '2355.46', '133.488', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187650', '186252', '1', '1', '1', '2423.65', '2355.46', '133.903', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187651', '186252', '1', '1', '1', '2423.65', '2355.46', '134.318', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187652', '186252', '1', '1', '1', '2423.65', '2355.46', '134.733', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187653', '186252', '1', '1', '1', '2423.65', '2355.46', '135.147', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187654', '186252', '1', '1', '1', '2423.65', '2355.46', '135.562', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187655', '186252', '1', '1', '1', '2423.65', '2355.46', '135.977', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187656', '186252', '1', '1', '1', '2423.65', '2355.46', '136.392', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187657', '186252', '1', '1', '1', '2423.65', '2355.46', '136.806', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187658', '186252', '1', '1', '1', '2423.65', '2355.46', '137.221', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187659', '186252', '1', '1', '1', '2423.65', '2355.46', '137.636', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187660', '186252', '1', '1', '1', '2423.65', '2355.46', '138.05', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187661', '186252', '1', '1', '1', '2423.65', '2355.46', '138.465', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187662', '186252', '1', '1', '1', '2423.65', '2355.46', '138.88', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187663', '186252', '1', '1', '1', '2423.65', '2355.46', '139.295', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187664', '186252', '1', '1', '1', '2423.65', '2355.46', '139.71', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187665', '186252', '1', '1', '1', '2423.65', '2355.46', '140.124', '1.97196', '0', '0', '0.833813', '0.552047', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187666', '186252', '1', '1', '1', '2438.78', '2368.88', '131.414', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187667', '186252', '1', '1', '1', '2438.78', '2368.88', '131.829', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187668', '186252', '1', '1', '1', '2438.78', '2368.88', '132.244', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187669', '186252', '1', '1', '1', '2438.78', '2368.88', '132.659', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187670', '186252', '1', '1', '1', '2438.78', '2368.88', '133.073', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187671', '186252', '1', '1', '1', '2438.78', '2368.88', '133.488', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187672', '186252', '1', '1', '1', '2438.78', '2368.88', '133.903', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187673', '186252', '1', '1', '1', '2438.78', '2368.88', '134.318', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187674', '186252', '1', '1', '1', '2438.78', '2368.88', '134.732', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187675', '186252', '1', '1', '1', '2438.78', '2368.88', '135.147', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187676', '186252', '1', '1', '1', '2438.78', '2368.88', '135.562', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187677', '186252', '1', '1', '1', '2438.78', '2368.88', '135.977', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187678', '186252', '1', '1', '1', '2438.78', '2368.88', '136.392', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187679', '186252', '1', '1', '1', '2438.78', '2368.88', '136.806', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187680', '186252', '1', '1', '1', '2438.78', '2368.88', '137.221', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187681', '186252', '1', '1', '1', '2438.78', '2368.88', '137.636', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187682', '186252', '1', '1', '1', '2438.78', '2368.88', '138.05', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187683', '186252', '1', '1', '1', '2438.78', '2368.88', '138.465', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187684', '186252', '1', '1', '1', '2438.78', '2368.88', '138.88', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187685', '186252', '1', '1', '1', '2438.78', '2368.88', '139.295', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187686', '186252', '1', '1', '1', '2438.78', '2368.88', '139.71', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187687', '186252', '1', '1', '1', '2438.78', '2368.88', '140.124', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187688', '186252', '1', '1', '1', '2438.78', '2368.88', '140.539', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187689', '186252', '1', '1', '1', '2438.78', '2368.88', '140.954', '3.21289', '0', '0', '0.999365', '-0.03564', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187692', '186252', '1', '1', '1', '2448.7', '2377.71', '131.414', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187693', '186252', '1', '1', '1', '2448.7', '2377.71', '131.829', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187694', '186252', '1', '1', '1', '2448.7', '2377.71', '132.244', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187695', '186252', '1', '1', '1', '2448.7', '2377.71', '132.658', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187696', '186252', '1', '1', '1', '2448.7', '2377.71', '133.073', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187697', '186252', '1', '1', '1', '2448.7', '2377.71', '133.488', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187698', '186252', '1', '1', '1', '2448.7', '2377.71', '133.902', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187699', '186252', '1', '1', '1', '2448.7', '2377.71', '134.317', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187700', '186252', '1', '1', '1', '2448.7', '2377.71', '134.732', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187701', '186252', '1', '1', '1', '2448.7', '2377.71', '135.147', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187702', '186252', '1', '1', '1', '2448.7', '2377.71', '135.561', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187703', '186252', '1', '1', '1', '2448.7', '2377.71', '135.976', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187704', '186252', '1', '1', '1', '2448.7', '2377.71', '136.391', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187705', '186252', '1', '1', '1', '2448.7', '2377.71', '136.806', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187706', '186252', '1', '1', '1', '2448.7', '2377.71', '137.221', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187707', '186252', '1', '1', '1', '2448.7', '2377.71', '137.635', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187708', '186252', '1', '1', '1', '2448.7', '2377.71', '138.05', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187709', '186252', '1', '1', '1', '2448.7', '2377.71', '138.465', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187710', '186252', '1', '1', '1', '2448.7', '2377.71', '138.88', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187711', '186252', '1', '1', '1', '2448.7', '2377.71', '139.295', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187712', '186252', '1', '1', '1', '2448.7', '2377.71', '139.709', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187713', '186252', '1', '1', '1', '2448.7', '2377.71', '140.124', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187714', '186252', '1', '1', '1', '2448.7', '2377.71', '140.539', '4.32029', '0', '0', '0.831302', '-0.555821', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187716', '186252', '1', '1', '1', '2456.97', '2387.27', '131.414', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187717', '186252', '1', '1', '1', '2456.97', '2387.27', '131.829', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187718', '186252', '1', '1', '1', '2456.97', '2387.27', '132.244', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187719', '186252', '1', '1', '1', '2456.97', '2387.27', '132.658', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187720', '186252', '1', '1', '1', '2456.97', '2387.27', '133.073', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187721', '186252', '1', '1', '1', '2456.97', '2387.27', '133.488', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187722', '186252', '1', '1', '1', '2456.97', '2387.27', '133.902', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187723', '186252', '1', '1', '1', '2456.97', '2387.27', '134.317', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187724', '186252', '1', '1', '1', '2456.97', '2387.27', '134.732', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187725', '186252', '1', '1', '1', '2456.97', '2387.27', '135.147', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187726', '186252', '1', '1', '1', '2456.97', '2387.27', '135.562', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187727', '186252', '1', '1', '1', '2456.97', '2387.27', '135.976', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187728', '186252', '1', '1', '1', '2456.97', '2387.27', '136.391', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187729', '186252', '1', '1', '1', '2456.97', '2387.27', '136.806', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187730', '186252', '1', '1', '1', '2456.97', '2387.27', '137.22', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187731', '186252', '1', '1', '1', '2456.97', '2387.27', '137.635', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187732', '186252', '1', '1', '1', '2456.97', '2387.27', '138.05', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187733', '186252', '1', '1', '1', '2456.97', '2387.27', '138.465', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187734', '186252', '1', '1', '1', '2456.97', '2387.27', '138.88', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187735', '186252', '1', '1', '1', '2456.97', '2387.27', '139.295', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187736', '186252', '1', '1', '1', '2456.97', '2387.27', '139.709', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187737', '186252', '1', '1', '1', '2456.97', '2387.27', '140.124', '3.63306', '0', '0', '0.969959', '-0.24327', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187740', '186252', '1', '1', '1', '2442.89', '2390.53', '131.414', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187741', '186252', '1', '1', '1', '2442.89', '2390.53', '131.829', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187742', '186252', '1', '1', '1', '2442.89', '2390.53', '132.244', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187743', '186252', '1', '1', '1', '2442.89', '2390.53', '132.659', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187744', '186252', '1', '1', '1', '2442.89', '2390.53', '133.073', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187745', '186252', '1', '1', '1', '2442.89', '2390.53', '133.488', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187746', '186252', '1', '1', '1', '2442.89', '2390.53', '133.903', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187747', '186252', '1', '1', '1', '2442.89', '2390.53', '134.317', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187748', '186252', '1', '1', '1', '2442.89', '2390.53', '134.732', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187749', '186252', '1', '1', '1', '2442.89', '2390.53', '135.147', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187750', '186252', '1', '1', '1', '2442.89', '2390.53', '135.562', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187751', '186252', '1', '1', '1', '2442.89', '2390.53', '135.976', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187752', '186252', '1', '1', '1', '2442.89', '2390.53', '136.391', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187753', '186252', '1', '1', '1', '2442.89', '2390.53', '136.806', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187754', '186252', '1', '1', '1', '2442.89', '2390.53', '137.22', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187755', '186252', '1', '1', '1', '2442.89', '2390.53', '137.635', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187756', '186252', '1', '1', '1', '2442.89', '2390.53', '138.05', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187757', '186252', '1', '1', '1', '2442.89', '2390.53', '138.465', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187758', '186252', '1', '1', '1', '2442.89', '2390.53', '138.879', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187759', '186252', '1', '1', '1', '2442.89', '2390.53', '139.294', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187760', '186252', '1', '1', '1', '2442.89', '2390.53', '139.709', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187761', '186252', '1', '1', '1', '2442.89', '2390.53', '140.124', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187762', '186252', '1', '1', '1', '2442.89', '2390.53', '140.538', '5.70649', '0', '0', '0.28437', '-0.958715', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187764', '186252', '1', '1', '1', '2436.9', '2400.88', '131.414', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187765', '186252', '1', '1', '1', '2436.9', '2400.88', '131.829', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187766', '186252', '1', '1', '1', '2436.9', '2400.88', '132.244', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187767', '186252', '1', '1', '1', '2436.9', '2400.88', '132.658', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187768', '186252', '1', '1', '1', '2436.9', '2400.88', '133.073', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187769', '186252', '1', '1', '1', '2436.9', '2400.88', '133.487', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187770', '186252', '1', '1', '1', '2436.9', '2400.88', '133.902', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187771', '186252', '1', '1', '1', '2436.9', '2400.88', '134.317', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187772', '186252', '1', '1', '1', '2436.9', '2400.88', '134.731', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187773', '186252', '1', '1', '1', '2436.9', '2400.88', '135.146', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187774', '186252', '1', '1', '1', '2436.9', '2400.88', '135.561', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187775', '186252', '1', '1', '1', '2436.9', '2400.88', '135.975', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187776', '186252', '1', '1', '1', '2436.9', '2400.88', '136.39', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187777', '186252', '1', '1', '1', '2436.9', '2400.88', '136.805', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187778', '186252', '1', '1', '1', '2436.9', '2400.88', '137.22', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187779', '186252', '1', '1', '1', '2436.9', '2400.88', '137.634', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187780', '186252', '1', '1', '1', '2436.9', '2400.88', '138.049', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187781', '186252', '1', '1', '1', '2436.9', '2400.88', '138.464', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187782', '186252', '1', '1', '1', '2436.9', '2400.88', '138.878', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187783', '186252', '1', '1', '1', '2436.9', '2400.88', '139.293', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187784', '186252', '1', '1', '1', '2436.9', '2400.88', '139.708', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187785', '186252', '1', '1', '1', '2436.9', '2400.88', '140.123', '4.68153', '0', '0', '0.717934', '-0.696111', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187787', '186252', '1', '1', '1', '2417.64', '2395.46', '131.414', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187788', '186252', '1', '1', '1', '2417.64', '2395.46', '131.829', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187789', '186252', '1', '1', '1', '2417.64', '2395.46', '132.244', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187790', '186252', '1', '1', '1', '2417.64', '2395.46', '132.659', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187791', '186252', '1', '1', '1', '2417.64', '2395.46', '133.073', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187792', '186252', '1', '1', '1', '2417.64', '2395.46', '133.488', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187793', '186252', '1', '1', '1', '2417.64', '2395.46', '133.903', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187794', '186252', '1', '1', '1', '2417.64', '2395.46', '134.317', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187795', '186252', '1', '1', '1', '2417.64', '2395.46', '134.732', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187796', '186252', '1', '1', '1', '2417.64', '2395.46', '135.147', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187797', '186252', '1', '1', '1', '2417.64', '2395.46', '135.562', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187798', '186252', '1', '1', '1', '2417.64', '2395.46', '135.976', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187799', '186252', '1', '1', '1', '2417.64', '2395.46', '136.391', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187800', '186252', '1', '1', '1', '2417.64', '2395.46', '136.806', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187801', '186252', '1', '1', '1', '2417.64', '2395.46', '137.221', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187802', '186252', '1', '1', '1', '2417.64', '2395.46', '137.635', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187803', '186252', '1', '1', '1', '2417.64', '2395.46', '138.05', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187804', '186252', '1', '1', '1', '2417.64', '2395.46', '138.465', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187805', '186252', '1', '1', '1', '2417.64', '2395.46', '138.88', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187806', '186252', '1', '1', '1', '2417.64', '2395.46', '139.295', '5.44963', '0', '0', '0.404814', '-0.914399', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187809', '186252', '1', '1', '1', '2407.03', '2383.27', '131.415', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187810', '186252', '1', '1', '1', '2407.03', '2383.27', '131.829', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187811', '186252', '1', '1', '1', '2407.03', '2383.27', '132.244', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187812', '186252', '1', '1', '1', '2407.03', '2383.27', '132.659', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187813', '186252', '1', '1', '1', '2407.03', '2383.27', '133.074', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187814', '186252', '1', '1', '1', '2407.03', '2383.27', '133.489', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187815', '186252', '1', '1', '1', '2407.03', '2383.27', '133.903', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187816', '186252', '1', '1', '1', '2407.03', '2383.27', '134.318', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187817', '186252', '1', '1', '1', '2407.03', '2383.27', '134.733', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187818', '186252', '1', '1', '1', '2407.03', '2383.27', '135.148', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187819', '186252', '1', '1', '1', '2407.03', '2383.27', '135.562', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187820', '186252', '1', '1', '1', '2407.03', '2383.27', '135.977', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187821', '186252', '1', '1', '1', '2407.03', '2383.27', '136.392', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187822', '186252', '1', '1', '1', '2407.03', '2383.27', '136.806', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187823', '186252', '1', '1', '1', '2407.03', '2383.27', '137.221', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187824', '186252', '1', '1', '1', '2407.03', '2383.27', '137.636', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187825', '186252', '1', '1', '1', '2407.03', '2383.27', '138.051', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187826', '186252', '1', '1', '1', '2407.03', '2383.27', '138.466', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187827', '186252', '1', '1', '1', '2407.03', '2383.27', '138.88', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187828', '186252', '1', '1', '1', '2407.03', '2383.27', '139.295', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187829', '186252', '1', '1', '1', '2407.03', '2383.27', '139.71', '0.10499', '0', '0', '0.0524711', '0.998622', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187831', '186252', '1', '1', '1', '2414.64', '2392.62', '131.414', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187832', '186252', '1', '1', '1', '2414.64', '2392.62', '131.829', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187833', '186252', '1', '1', '1', '2414.64', '2392.62', '132.244', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187834', '186252', '1', '1', '1', '2414.64', '2392.62', '132.658', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187835', '186252', '1', '1', '1', '2414.64', '2392.62', '133.073', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187836', '186252', '1', '1', '1', '2414.64', '2392.62', '133.488', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187837', '186252', '1', '1', '1', '2414.64', '2392.62', '133.903', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187838', '186252', '1', '1', '1', '2414.64', '2392.62', '134.318', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187839', '186252', '1', '1', '1', '2414.64', '2392.62', '134.732', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187840', '186252', '1', '1', '1', '2414.64', '2392.62', '135.147', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187841', '186252', '1', '1', '1', '2414.64', '2392.62', '135.562', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187842', '186252', '1', '1', '1', '2414.64', '2392.62', '135.977', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187843', '186252', '1', '1', '1', '2414.64', '2392.62', '136.391', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187844', '186252', '1', '1', '1', '2414.64', '2392.62', '136.806', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187845', '186252', '1', '1', '1', '2414.64', '2392.62', '137.221', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187846', '186252', '1', '1', '1', '2414.64', '2392.62', '137.636', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187847', '186252', '1', '1', '1', '2414.64', '2392.62', '138.051', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187848', '186252', '1', '1', '1', '2414.64', '2392.62', '138.465', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187849', '186252', '1', '1', '1', '2414.64', '2392.62', '138.88', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187850', '186252', '1', '1', '1', '2414.64', '2392.62', '139.295', '5.87766', '0', '0', '0.201378', '-0.979514', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187854', '186252', '1', '1', '1', '2413.71', '2387.59', '131.414', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187855', '186252', '1', '1', '1', '2413.71', '2387.59', '131.829', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187856', '186252', '1', '1', '1', '2413.71', '2387.59', '132.244', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187857', '186252', '1', '1', '1', '2413.71', '2387.59', '132.659', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187858', '186252', '1', '1', '1', '2413.71', '2387.59', '133.073', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187859', '186252', '1', '1', '1', '2413.71', '2387.59', '133.488', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187860', '186252', '1', '1', '1', '2413.71', '2387.59', '133.903', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187861', '186252', '1', '1', '1', '2413.71', '2387.59', '134.318', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187862', '186252', '1', '1', '1', '2413.71', '2387.59', '134.732', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187863', '186252', '1', '1', '1', '2413.71', '2387.59', '135.147', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187864', '186252', '1', '1', '1', '2413.71', '2387.59', '135.562', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187865', '186252', '1', '1', '1', '2413.71', '2387.59', '135.977', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187866', '186252', '1', '1', '1', '2413.71', '2387.59', '136.391', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187867', '186252', '1', '1', '1', '2413.71', '2387.59', '136.806', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187868', '186252', '1', '1', '1', '2413.71', '2387.59', '137.221', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187869', '186252', '1', '1', '1', '2413.71', '2387.59', '137.636', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187870', '186252', '1', '1', '1', '2413.71', '2387.59', '138.05', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187871', '186252', '1', '1', '1', '2413.71', '2387.59', '138.465', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187872', '186252', '1', '1', '1', '2413.71', '2387.59', '138.88', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187873', '186252', '1', '1', '1', '2413.71', '2387.59', '139.295', '5.97975', '0', '0', '0.151135', '-0.988513', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187875', '186252', '1', '1', '1', '2432.93', '2399.6', '131.414', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187876', '186252', '1', '1', '1', '2432.93', '2399.6', '131.829', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187877', '186252', '1', '1', '1', '2432.93', '2399.6', '132.244', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187878', '186252', '1', '1', '1', '2432.93', '2399.6', '132.659', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187879', '186252', '1', '1', '1', '2432.93', '2399.6', '133.073', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187880', '186252', '1', '1', '1', '2432.93', '2399.6', '133.488', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187881', '186252', '1', '1', '1', '2432.93', '2399.6', '133.903', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187882', '186252', '1', '1', '1', '2432.93', '2399.6', '134.318', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187883', '186252', '1', '1', '1', '2432.93', '2399.6', '134.733', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187884', '186252', '1', '1', '1', '2432.93', '2399.6', '135.147', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187885', '186252', '1', '1', '1', '2432.93', '2399.6', '135.562', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187886', '186252', '1', '1', '1', '2432.93', '2399.6', '135.977', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187887', '186252', '1', '1', '1', '2432.93', '2399.6', '136.392', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187888', '186252', '1', '1', '1', '2432.93', '2399.6', '136.806', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187889', '186252', '1', '1', '1', '2432.93', '2399.6', '137.221', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187890', '186252', '1', '1', '1', '2432.93', '2399.6', '137.636', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187891', '186252', '1', '1', '1', '2432.93', '2399.6', '138.051', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187892', '186252', '1', '1', '1', '2432.93', '2399.6', '138.465', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187893', '186252', '1', '1', '1', '2432.93', '2399.6', '138.88', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187894', '186252', '1', '1', '1', '2432.93', '2399.6', '139.295', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187895', '186252', '1', '1', '1', '2432.93', '2399.6', '139.71', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187896', '186252', '1', '1', '1', '2432.93', '2399.6', '140.125', '4.66813', '0', '0', '0.722579', '-0.691288', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187897', '186252', '1', '1', '1', '2425.08', '2396.1', '131.415', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187898', '186252', '1', '1', '1', '2425.08', '2396.1', '131.829', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187899', '186252', '1', '1', '1', '2425.08', '2396.1', '132.244', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187900', '186252', '1', '1', '1', '2425.08', '2396.1', '132.659', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187901', '186252', '1', '1', '1', '2425.08', '2396.1', '133.073', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187902', '186252', '1', '1', '1', '2425.08', '2396.1', '133.488', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187903', '186252', '1', '1', '1', '2425.08', '2396.1', '133.903', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187904', '186252', '1', '1', '1', '2425.08', '2396.1', '134.318', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187905', '186252', '1', '1', '1', '2425.08', '2396.1', '134.732', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187906', '186252', '1', '1', '1', '2425.08', '2396.1', '135.147', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187907', '186252', '1', '1', '1', '2425.08', '2396.1', '135.562', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187908', '186252', '1', '1', '1', '2425.08', '2396.1', '135.977', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187909', '186252', '1', '1', '1', '2425.08', '2396.1', '136.391', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187910', '186252', '1', '1', '1', '2425.08', '2396.1', '136.806', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187911', '186252', '1', '1', '1', '2425.08', '2396.1', '137.221', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187912', '186252', '1', '1', '1', '2425.08', '2396.1', '137.636', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187913', '186252', '1', '1', '1', '2425.08', '2396.1', '138.05', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187914', '186252', '1', '1', '1', '2425.08', '2396.1', '138.465', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187915', '186252', '1', '1', '1', '2425.08', '2396.1', '138.88', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187916', '186252', '1', '1', '1', '2425.08', '2396.1', '139.295', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187917', '186252', '1', '1', '1', '2425.08', '2396.1', '139.709', '5.90904', '0', '0', '0.185985', '-0.982553', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187920', '186252', '1', '1', '1', '2414.18', '2403.88', '131.414', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187921', '186252', '1', '1', '1', '2414.18', '2403.88', '131.829', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187922', '186252', '1', '1', '1', '2414.18', '2403.88', '132.244', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187923', '186252', '1', '1', '1', '2414.18', '2403.88', '132.659', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187924', '186252', '1', '1', '1', '2414.18', '2403.88', '133.073', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187925', '186252', '1', '1', '1', '2414.18', '2403.88', '133.488', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187926', '186252', '1', '1', '1', '2414.18', '2403.88', '133.903', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187927', '186252', '1', '1', '1', '2414.18', '2403.88', '134.318', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187928', '186252', '1', '1', '1', '2414.18', '2403.88', '134.733', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187929', '186252', '1', '1', '1', '2414.18', '2403.88', '135.147', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187930', '186252', '1', '1', '1', '2414.18', '2403.88', '135.562', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187931', '186252', '1', '1', '1', '2414.18', '2403.88', '135.977', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187932', '186252', '1', '1', '1', '2414.18', '2403.88', '136.391', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187933', '186252', '1', '1', '1', '2414.18', '2403.88', '136.806', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187934', '186252', '1', '1', '1', '2414.18', '2403.88', '137.221', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187935', '186252', '1', '1', '1', '2414.18', '2403.88', '137.636', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187936', '186252', '1', '1', '1', '2414.18', '2403.88', '138.05', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187937', '186252', '1', '1', '1', '2414.18', '2403.88', '138.465', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187938', '186252', '1', '1', '1', '2414.18', '2403.88', '138.88', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187939', '186252', '1', '1', '1', '2414.18', '2403.88', '139.295', '5.45351', '0', '0', '0.403043', '-0.915181', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187942', '186252', '1', '1', '1', '2406.87', '2402.52', '131.414', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187943', '186252', '1', '1', '1', '2406.87', '2402.52', '131.829', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187944', '186252', '1', '1', '1', '2406.87', '2402.52', '132.243', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187945', '186252', '1', '1', '1', '2406.87', '2402.52', '132.658', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187946', '186252', '1', '1', '1', '2406.87', '2402.52', '133.073', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187947', '186252', '1', '1', '1', '2406.87', '2402.52', '133.487', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187948', '186252', '1', '1', '1', '2406.87', '2402.52', '133.902', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187949', '186252', '1', '1', '1', '2406.87', '2402.52', '134.317', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187950', '186252', '1', '1', '1', '2406.87', '2402.52', '134.731', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187951', '186252', '1', '1', '1', '2406.87', '2402.52', '135.146', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187952', '186252', '1', '1', '1', '2406.87', '2402.52', '135.561', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187953', '186252', '1', '1', '1', '2406.87', '2402.52', '135.975', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187954', '186252', '1', '1', '1', '2406.87', '2402.52', '136.39', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187955', '186252', '1', '1', '1', '2406.87', '2402.52', '136.805', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187956', '186252', '1', '1', '1', '2406.87', '2402.52', '137.22', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187957', '186252', '1', '1', '1', '2406.87', '2402.52', '137.634', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187958', '186252', '1', '1', '1', '2406.87', '2402.52', '138.049', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187959', '186252', '1', '1', '1', '2406.87', '2402.52', '138.464', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187960', '186252', '1', '1', '1', '2406.87', '2402.52', '138.878', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187961', '186252', '1', '1', '1', '2406.87', '2402.52', '139.293', '5.02154', '0', '0', '0.58981', '-0.807542', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187965', '186252', '1', '1', '1', '2404.21', '2398.14', '131.414', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187966', '186252', '1', '1', '1', '2404.21', '2398.14', '131.829', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187967', '186252', '1', '1', '1', '2404.21', '2398.14', '132.244', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187968', '186252', '1', '1', '1', '2404.21', '2398.14', '132.659', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187969', '186252', '1', '1', '1', '2404.21', '2398.14', '133.073', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187970', '186252', '1', '1', '1', '2404.21', '2398.14', '133.488', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187971', '186252', '1', '1', '1', '2404.21', '2398.14', '133.903', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187972', '186252', '1', '1', '1', '2404.21', '2398.14', '134.318', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187973', '186252', '1', '1', '1', '2404.21', '2398.14', '134.732', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187974', '186252', '1', '1', '1', '2404.21', '2398.14', '135.147', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187975', '186252', '1', '1', '1', '2404.21', '2398.14', '135.562', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187976', '186252', '1', '1', '1', '2404.21', '2398.14', '135.977', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187977', '186252', '1', '1', '1', '2404.21', '2398.14', '136.392', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187978', '186252', '1', '1', '1', '2404.21', '2398.14', '136.806', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187979', '186252', '1', '1', '1', '2404.21', '2398.14', '137.221', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187980', '186252', '1', '1', '1', '2404.21', '2398.14', '137.636', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187981', '186252', '1', '1', '1', '2404.21', '2398.14', '138.05', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187982', '186252', '1', '1', '1', '2404.21', '2398.14', '138.465', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187983', '186252', '1', '1', '1', '2404.21', '2398.14', '138.88', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187984', '186252', '1', '1', '1', '2404.21', '2398.14', '139.295', '5.07258', '0', '0', '0.569012', '-0.822329', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187985', '186252', '1', '1', '1', '2399.41', '2385.83', '131.415', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187986', '186252', '1', '1', '1', '2399.41', '2385.83', '131.83', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187987', '186252', '1', '1', '1', '2399.41', '2385.83', '132.244', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187988', '186252', '1', '1', '1', '2399.41', '2385.83', '132.659', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187989', '186252', '1', '1', '1', '2399.41', '2385.83', '133.074', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187990', '186252', '1', '1', '1', '2399.41', '2385.83', '133.488', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187991', '186252', '1', '1', '1', '2399.41', '2385.83', '133.903', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187992', '186252', '1', '1', '1', '2399.41', '2385.83', '134.318', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187993', '186252', '1', '1', '1', '2399.41', '2385.83', '134.733', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187994', '186252', '1', '1', '1', '2399.41', '2385.83', '135.147', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187995', '186252', '1', '1', '1', '2399.41', '2385.83', '135.562', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187996', '186252', '1', '1', '1', '2399.41', '2385.83', '135.977', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187997', '186252', '1', '1', '1', '2399.41', '2385.83', '136.392', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187998', '186252', '1', '1', '1', '2399.41', '2385.83', '136.806', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('187999', '186252', '1', '1', '1', '2399.41', '2385.83', '137.221', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188000', '186252', '1', '1', '1', '2399.41', '2385.83', '137.636', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188001', '186252', '1', '1', '1', '2399.41', '2385.83', '138.051', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188002', '186252', '1', '1', '1', '2399.41', '2385.83', '138.465', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188003', '186252', '1', '1', '1', '2399.41', '2385.83', '138.88', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188004', '186252', '1', '1', '1', '2399.41', '2385.83', '139.295', '0.407282', '0', '0', '0.202236', '0.979337', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188006', '186252', '1', '1', '1', '2395.22', '2377.74', '131.414', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188007', '186252', '1', '1', '1', '2395.22', '2377.74', '131.829', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188008', '186252', '1', '1', '1', '2395.22', '2377.74', '132.244', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188009', '186252', '1', '1', '1', '2395.22', '2377.74', '132.658', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188010', '186252', '1', '1', '1', '2395.22', '2377.74', '133.073', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188011', '186252', '1', '1', '1', '2395.22', '2377.74', '133.488', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188012', '186252', '1', '1', '1', '2395.22', '2377.74', '133.903', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188013', '186252', '1', '1', '1', '2395.22', '2377.74', '134.317', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188014', '186252', '1', '1', '1', '2395.22', '2377.74', '134.732', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188015', '186252', '1', '1', '1', '2395.22', '2377.74', '135.147', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188016', '186252', '1', '1', '1', '2395.22', '2377.74', '135.561', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188017', '186252', '1', '1', '1', '2395.22', '2377.74', '135.976', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188018', '186252', '1', '1', '1', '2395.22', '2377.74', '136.391', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188019', '186252', '1', '1', '1', '2395.22', '2377.74', '136.806', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188020', '186252', '1', '1', '1', '2395.22', '2377.74', '137.221', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188021', '186252', '1', '1', '1', '2395.22', '2377.74', '137.635', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188022', '186252', '1', '1', '1', '2395.22', '2377.74', '138.05', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188023', '186252', '1', '1', '1', '2395.22', '2377.74', '138.465', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188024', '186252', '1', '1', '1', '2395.22', '2377.74', '138.88', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188025', '186252', '1', '1', '1', '2395.22', '2377.74', '139.294', '0.752858', '0', '0', '0.367602', '0.929983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188039', '186252', '1', '1', '1', '2389.96', '2383.75', '131.414', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188040', '186252', '1', '1', '1', '2389.96', '2383.75', '131.829', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188041', '186252', '1', '1', '1', '2389.96', '2383.75', '132.244', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188042', '186252', '1', '1', '1', '2389.96', '2383.75', '132.659', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188043', '186252', '1', '1', '1', '2389.96', '2383.75', '133.073', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188044', '186252', '1', '1', '1', '2389.96', '2383.75', '133.488', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188047', '186252', '1', '1', '1', '2389.96', '2383.75', '134.732', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188048', '186252', '1', '1', '1', '2389.96', '2383.75', '135.147', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188045', '186252', '1', '1', '1', '2389.96', '2383.75', '133.903', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188046', '186252', '1', '1', '1', '2389.96', '2383.75', '134.318', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188050', '186252', '1', '1', '1', '2389.96', '2383.75', '135.976', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188049', '186252', '1', '1', '1', '2389.96', '2383.75', '135.562', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188051', '186252', '1', '1', '1', '2389.96', '2383.75', '136.391', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188052', '186252', '1', '1', '1', '2389.96', '2383.75', '136.806', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188053', '186252', '1', '1', '1', '2389.96', '2383.75', '137.221', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188054', '186252', '1', '1', '1', '2389.96', '2383.75', '137.635', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188055', '186252', '1', '1', '1', '2389.96', '2383.75', '138.05', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188056', '186252', '1', '1', '1', '2389.96', '2383.75', '138.465', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188057', '186252', '1', '1', '1', '2389.96', '2383.75', '138.88', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188058', '186252', '1', '1', '1', '2389.96', '2383.75', '139.294', '4.74268', '0', '0', '0.696316', '-0.717735', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188059', '186252', '1', '1', '1', '2384.77', '2372.03', '131.415', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188060', '186252', '1', '1', '1', '2384.77', '2372.03', '131.829', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188061', '186252', '1', '1', '1', '2384.77', '2372.03', '132.244', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188062', '186252', '1', '1', '1', '2384.77', '2372.03', '132.659', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188063', '186252', '1', '1', '1', '2384.77', '2372.03', '133.074', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188064', '186252', '1', '1', '1', '2384.77', '2372.03', '133.489', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188065', '186252', '1', '1', '1', '2384.77', '2372.03', '133.903', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188066', '186252', '1', '1', '1', '2384.77', '2372.03', '134.318', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188067', '186252', '1', '1', '1', '2384.77', '2372.03', '134.733', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188068', '186252', '1', '1', '1', '2384.77', '2372.03', '135.147', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188069', '186252', '1', '1', '1', '2384.77', '2372.03', '135.562', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188070', '186252', '1', '1', '1', '2384.77', '2372.03', '135.977', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188071', '186252', '1', '1', '1', '2384.77', '2372.03', '136.391', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188072', '186252', '1', '1', '1', '2384.77', '2372.03', '136.806', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188073', '186252', '1', '1', '1', '2384.77', '2372.03', '137.221', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188074', '186252', '1', '1', '1', '2384.77', '2372.03', '137.635', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188075', '186252', '1', '1', '1', '2384.77', '2372.03', '138.05', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188076', '186252', '1', '1', '1', '2384.77', '2372.03', '138.465', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188077', '186252', '1', '1', '1', '2384.77', '2372.03', '138.88', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188078', '186252', '1', '1', '1', '2384.77', '2372.03', '139.295', '0.831384', '0', '0', '0.403823', '0.914837', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188079', '186252', '1', '1', '1', '2387.61', '2368.07', '131.414', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188080', '186252', '1', '1', '1', '2387.61', '2368.07', '131.829', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188081', '186252', '1', '1', '1', '2387.61', '2368.07', '132.244', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188082', '186252', '1', '1', '1', '2387.61', '2368.07', '132.659', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188083', '186252', '1', '1', '1', '2387.61', '2368.07', '133.073', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188084', '186252', '1', '1', '1', '2387.61', '2368.07', '133.488', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188085', '186252', '1', '1', '1', '2387.61', '2368.07', '133.903', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188086', '186252', '1', '1', '1', '2387.61', '2368.07', '134.317', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188087', '186252', '1', '1', '1', '2387.61', '2368.07', '134.732', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188088', '186252', '1', '1', '1', '2387.61', '2368.07', '135.147', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188089', '186252', '1', '1', '1', '2387.61', '2368.07', '135.562', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188090', '186252', '1', '1', '1', '2387.61', '2368.07', '135.976', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188091', '186252', '1', '1', '1', '2387.61', '2368.07', '136.391', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188092', '186252', '1', '1', '1', '2387.61', '2368.07', '136.806', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188093', '186252', '1', '1', '1', '2387.61', '2368.07', '137.221', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188094', '186252', '1', '1', '1', '2387.61', '2368.07', '137.635', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188095', '186252', '1', '1', '1', '2387.61', '2368.07', '138.05', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188096', '186252', '1', '1', '1', '2387.61', '2368.07', '138.465', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188097', '186252', '1', '1', '1', '2387.61', '2368.07', '138.879', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188098', '186252', '1', '1', '1', '2387.61', '2368.07', '139.294', '0.371931', '0', '0', '0.184895', '0.982758', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188102', '186252', '1', '1', '1', '2399.02', '2375.31', '131.414', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188103', '186252', '1', '1', '1', '2399.02', '2375.31', '131.829', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188104', '186252', '1', '1', '1', '2399.02', '2375.31', '132.243', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188105', '186252', '1', '1', '1', '2399.02', '2375.31', '132.658', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188106', '186252', '1', '1', '1', '2399.02', '2375.31', '133.073', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188107', '186252', '1', '1', '1', '2399.02', '2375.31', '133.488', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188108', '186252', '1', '1', '1', '2399.02', '2375.31', '133.902', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188109', '186252', '1', '1', '1', '2399.02', '2375.31', '134.317', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188110', '186252', '1', '1', '1', '2399.02', '2375.31', '134.732', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188111', '186252', '1', '1', '1', '2399.02', '2375.31', '135.146', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188112', '186252', '1', '1', '1', '2399.02', '2375.31', '135.561', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188113', '186252', '1', '1', '1', '2399.02', '2375.31', '135.976', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188114', '186252', '1', '1', '1', '2399.02', '2375.31', '136.39', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188115', '186252', '1', '1', '1', '2399.02', '2375.31', '136.805', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188116', '186252', '1', '1', '1', '2399.02', '2375.31', '137.22', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188117', '186252', '1', '1', '1', '2399.02', '2375.31', '137.635', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188118', '186252', '1', '1', '1', '2399.02', '2375.31', '138.049', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188119', '186252', '1', '1', '1', '2399.02', '2375.31', '138.464', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188120', '186252', '1', '1', '1', '2399.02', '2375.31', '138.879', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188121', '186252', '1', '1', '1', '2399.02', '2375.31', '139.293', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188122', '186252', '1', '1', '1', '2399.02', '2375.31', '139.708', '0.717505', '0', '0', '0.351107', '0.936336', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188123', '186252', '1', '1', '1', '2409.25', '2376.02', '131.414', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188124', '186252', '1', '1', '1', '2409.25', '2376.02', '131.829', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188125', '186252', '1', '1', '1', '2409.25', '2376.02', '132.244', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188126', '186252', '1', '1', '1', '2409.25', '2376.02', '132.659', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188127', '186252', '1', '1', '1', '2409.25', '2376.02', '133.073', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188128', '186252', '1', '1', '1', '2409.25', '2376.02', '133.488', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188129', '186252', '1', '1', '1', '2409.25', '2376.02', '133.903', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188130', '186252', '1', '1', '1', '2409.25', '2376.02', '134.317', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188131', '186252', '1', '1', '1', '2409.25', '2376.02', '134.732', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188132', '186252', '1', '1', '1', '2409.25', '2376.02', '135.147', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188133', '186252', '1', '1', '1', '2409.25', '2376.02', '135.561', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188134', '186252', '1', '1', '1', '2409.25', '2376.02', '135.976', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188135', '186252', '1', '1', '1', '2409.25', '2376.02', '136.391', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188136', '186252', '1', '1', '1', '2409.25', '2376.02', '136.805', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188137', '186252', '1', '1', '1', '2409.25', '2376.02', '137.22', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188138', '186252', '1', '1', '1', '2409.25', '2376.02', '137.635', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188139', '186252', '1', '1', '1', '2409.25', '2376.02', '138.05', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188140', '186252', '1', '1', '1', '2409.25', '2376.02', '138.465', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188141', '186252', '1', '1', '1', '2409.25', '2376.02', '138.879', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188142', '186252', '1', '1', '1', '2409.25', '2376.02', '139.294', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188143', '186252', '1', '1', '1', '2409.25', '2376.02', '139.709', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188144', '186252', '1', '1', '1', '2409.25', '2376.02', '140.123', '5.72835', '0', '0', '0.273873', '-0.961766', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188146', '186252', '1', '1', '1', '2407.87', '2371.89', '131.414', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188147', '186252', '1', '1', '1', '2407.87', '2371.89', '131.829', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188148', '186252', '1', '1', '1', '2407.87', '2371.89', '132.244', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188149', '186252', '1', '1', '1', '2407.87', '2371.89', '132.659', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188150', '186252', '1', '1', '1', '2407.87', '2371.89', '133.074', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188151', '186252', '1', '1', '1', '2407.87', '2371.89', '133.488', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188152', '186252', '1', '1', '1', '2407.87', '2371.89', '133.903', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188153', '186252', '1', '1', '1', '2407.87', '2371.89', '134.318', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188154', '186252', '1', '1', '1', '2407.87', '2371.89', '134.732', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188155', '186252', '1', '1', '1', '2407.87', '2371.89', '135.147', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188156', '186252', '1', '1', '1', '2407.87', '2371.89', '135.562', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188157', '186252', '1', '1', '1', '2407.87', '2371.89', '135.977', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188158', '186252', '1', '1', '1', '2407.87', '2371.89', '136.391', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188159', '186252', '1', '1', '1', '2407.87', '2371.89', '136.806', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188160', '186252', '1', '1', '1', '2407.87', '2371.89', '137.221', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188161', '186252', '1', '1', '1', '2407.87', '2371.89', '137.636', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188162', '186252', '1', '1', '1', '2407.87', '2371.89', '138.05', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188163', '186252', '1', '1', '1', '2407.87', '2371.89', '138.465', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188164', '186252', '1', '1', '1', '2407.87', '2371.89', '138.88', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188165', '186252', '1', '1', '1', '2407.87', '2371.89', '139.295', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188166', '186252', '1', '1', '1', '2407.87', '2371.89', '139.709', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188167', '186252', '1', '1', '1', '2407.87', '2371.89', '140.124', '5.77155', '0', '0', '0.253037', '-0.967457', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188170', '186252', '1', '1', '1', '2431.8', '2356.89', '131.415', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188171', '186252', '1', '1', '1', '2431.8', '2356.89', '131.829', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188172', '186252', '1', '1', '1', '2431.8', '2356.89', '132.244', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188173', '186252', '1', '1', '1', '2431.8', '2356.89', '132.659', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188174', '186252', '1', '1', '1', '2431.8', '2356.89', '133.074', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188175', '186252', '1', '1', '1', '2431.8', '2356.89', '133.488', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188176', '186252', '1', '1', '1', '2431.8', '2356.89', '133.903', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188177', '186252', '1', '1', '1', '2431.8', '2356.89', '134.318', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188178', '186252', '1', '1', '1', '2431.8', '2356.89', '134.732', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188179', '186252', '1', '1', '1', '2431.8', '2356.89', '135.147', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188180', '186252', '1', '1', '1', '2431.8', '2356.89', '135.562', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188181', '186252', '1', '1', '1', '2431.8', '2356.89', '135.977', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188182', '186252', '1', '1', '1', '2431.8', '2356.89', '136.391', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188183', '186252', '1', '1', '1', '2431.8', '2356.89', '136.806', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188184', '186252', '1', '1', '1', '2431.8', '2356.89', '137.221', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188185', '186252', '1', '1', '1', '2431.8', '2356.89', '137.636', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188186', '186252', '1', '1', '1', '2431.8', '2356.89', '138.05', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188187', '186252', '1', '1', '1', '2431.8', '2356.89', '138.465', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188188', '186252', '1', '1', '1', '2431.8', '2356.89', '138.88', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188189', '186252', '1', '1', '1', '2431.8', '2356.89', '139.295', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188190', '186252', '1', '1', '1', '2431.8', '2356.89', '139.709', '4.0476', '0', '0', '0.899137', '-0.437666', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188192', '186252', '1', '1', '1', '2442.38', '2364.78', '131.414', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188193', '186252', '1', '1', '1', '2442.38', '2364.78', '131.829', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188194', '186252', '1', '1', '1', '2442.38', '2364.78', '132.244', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188195', '186252', '1', '1', '1', '2442.38', '2364.78', '132.658', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188196', '186252', '1', '1', '1', '2442.38', '2364.78', '133.073', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188197', '186252', '1', '1', '1', '2442.38', '2364.78', '133.488', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188198', '186252', '1', '1', '1', '2442.38', '2364.78', '133.902', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188199', '186252', '1', '1', '1', '2442.38', '2364.78', '134.317', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188200', '186252', '1', '1', '1', '2442.38', '2364.78', '134.732', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188201', '186252', '1', '1', '1', '2442.38', '2364.78', '135.147', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188202', '186252', '1', '1', '1', '2442.38', '2364.78', '135.561', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188203', '186252', '1', '1', '1', '2442.38', '2364.78', '135.976', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188204', '186252', '1', '1', '1', '2442.38', '2364.78', '136.391', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188205', '186252', '1', '1', '1', '2442.38', '2364.78', '136.806', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188206', '186252', '1', '1', '1', '2442.38', '2364.78', '137.22', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188207', '186252', '1', '1', '1', '2442.38', '2364.78', '137.635', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188208', '186252', '1', '1', '1', '2442.38', '2364.78', '138.05', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188209', '186252', '1', '1', '1', '2442.38', '2364.78', '138.464', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188210', '186252', '1', '1', '1', '2442.38', '2364.78', '138.879', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188211', '186252', '1', '1', '1', '2442.38', '2364.78', '139.294', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188212', '186252', '1', '1', '1', '2442.38', '2364.78', '139.709', '3.39571', '0', '0', '0.991939', '-0.126719', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188214', '186252', '1', '1', '1', '2451.56', '2366.86', '131.414', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188215', '186252', '1', '1', '1', '2451.56', '2366.86', '131.829', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188216', '186252', '1', '1', '1', '2451.56', '2366.86', '132.244', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188217', '186252', '1', '1', '1', '2451.56', '2366.86', '132.658', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188218', '186252', '1', '1', '1', '2451.56', '2366.86', '133.073', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188219', '186252', '1', '1', '1', '2451.56', '2366.86', '133.488', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188220', '186252', '1', '1', '1', '2451.56', '2366.86', '133.903', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188221', '186252', '1', '1', '1', '2451.56', '2366.86', '134.318', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188222', '186252', '1', '1', '1', '2451.56', '2366.86', '134.732', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188223', '186252', '1', '1', '1', '2451.56', '2366.86', '135.147', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188224', '186252', '1', '1', '1', '2451.56', '2366.86', '135.562', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188225', '186252', '1', '1', '1', '2451.56', '2366.86', '135.977', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188226', '186252', '1', '1', '1', '2451.56', '2366.86', '136.391', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188227', '186252', '1', '1', '1', '2451.56', '2366.86', '136.806', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188228', '186252', '1', '1', '1', '2451.56', '2366.86', '137.221', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188229', '186252', '1', '1', '1', '2451.56', '2366.86', '137.636', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188230', '186252', '1', '1', '1', '2451.56', '2366.86', '138.05', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188231', '186252', '1', '1', '1', '2451.56', '2366.86', '138.465', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188232', '186252', '1', '1', '1', '2451.56', '2366.86', '138.88', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188233', '186252', '1', '1', '1', '2451.56', '2366.86', '139.295', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188234', '186252', '1', '1', '1', '2451.56', '2366.86', '139.709', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188235', '186252', '1', '1', '1', '2451.56', '2366.86', '140.124', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188236', '186252', '1', '1', '1', '2451.56', '2366.86', '140.539', '2.31972', '0', '0', '0.916747', '0.399469', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188237', '186252', '1', '1', '1', '2453.5', '2360.49', '131.414', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188238', '186252', '1', '1', '1', '2453.5', '2360.49', '131.829', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188239', '186252', '1', '1', '1', '2453.5', '2360.49', '132.244', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188240', '186252', '1', '1', '1', '2453.5', '2360.49', '132.658', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188241', '186252', '1', '1', '1', '2453.5', '2360.49', '133.073', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188242', '186252', '1', '1', '1', '2453.5', '2360.49', '133.488', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188243', '186252', '1', '1', '1', '2453.5', '2360.49', '133.903', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188244', '186252', '1', '1', '1', '2453.5', '2360.49', '134.318', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188245', '186252', '1', '1', '1', '2453.5', '2360.49', '134.732', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188246', '186252', '1', '1', '1', '2453.5', '2360.49', '135.147', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188247', '186252', '1', '1', '1', '2453.5', '2360.49', '135.562', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188248', '186252', '1', '1', '1', '2453.5', '2360.49', '135.977', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188249', '186252', '1', '1', '1', '2453.5', '2360.49', '136.391', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188250', '186252', '1', '1', '1', '2453.5', '2360.49', '136.806', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188251', '186252', '1', '1', '1', '2453.5', '2360.49', '137.221', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188252', '186252', '1', '1', '1', '2453.5', '2360.49', '137.636', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188253', '186252', '1', '1', '1', '2453.5', '2360.49', '138.05', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188254', '186252', '1', '1', '1', '2453.5', '2360.49', '138.465', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188255', '186252', '1', '1', '1', '2453.5', '2360.49', '138.88', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188256', '186252', '1', '1', '1', '2453.5', '2360.49', '139.295', '2.30008', '0', '0', '0.912781', '0.40845', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188257', '186252', '1', '1', '1', '2458.76', '2362.26', '131.415', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188258', '186252', '1', '1', '1', '2458.76', '2362.26', '131.83', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188259', '186252', '1', '1', '1', '2458.76', '2362.26', '132.244', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188260', '186252', '1', '1', '1', '2458.76', '2362.26', '132.659', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188261', '186252', '1', '1', '1', '2458.76', '2362.26', '133.074', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188262', '186252', '1', '1', '1', '2458.76', '2362.26', '133.489', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188263', '186252', '1', '1', '1', '2458.76', '2362.26', '133.903', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188264', '186252', '1', '1', '1', '2458.76', '2362.26', '134.318', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188265', '186252', '1', '1', '1', '2458.76', '2362.26', '134.733', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188266', '186252', '1', '1', '1', '2458.76', '2362.26', '135.148', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188267', '186252', '1', '1', '1', '2458.76', '2362.26', '135.562', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188268', '186252', '1', '1', '1', '2458.76', '2362.26', '135.977', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188269', '186252', '1', '1', '1', '2458.76', '2362.26', '136.392', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188270', '186252', '1', '1', '1', '2458.76', '2362.26', '136.807', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188271', '186252', '1', '1', '1', '2458.76', '2362.26', '137.221', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188272', '186252', '1', '1', '1', '2458.76', '2362.26', '137.636', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188273', '186252', '1', '1', '1', '2458.76', '2362.26', '138.051', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188274', '186252', '1', '1', '1', '2458.76', '2362.26', '138.465', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188275', '186252', '1', '1', '1', '2458.76', '2362.26', '138.88', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188276', '186252', '1', '1', '1', '2458.76', '2362.26', '139.295', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188277', '186252', '1', '1', '1', '2458.76', '2362.26', '139.71', '1.65998', '0', '0', '0.737926', '0.674882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188279', '186252', '1', '1', '1', '2456.29', '2374.47', '131.414', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188280', '186252', '1', '1', '1', '2456.29', '2374.47', '131.829', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188281', '186252', '1', '1', '1', '2456.29', '2374.47', '132.244', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188282', '186252', '1', '1', '1', '2456.29', '2374.47', '132.659', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188283', '186252', '1', '1', '1', '2456.29', '2374.47', '133.073', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188284', '186252', '1', '1', '1', '2456.29', '2374.47', '133.488', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188285', '186252', '1', '1', '1', '2456.29', '2374.47', '133.903', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188286', '186252', '1', '1', '1', '2456.29', '2374.47', '134.318', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188287', '186252', '1', '1', '1', '2456.29', '2374.47', '134.732', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188288', '186252', '1', '1', '1', '2456.29', '2374.47', '135.147', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188289', '186252', '1', '1', '1', '2456.29', '2374.47', '135.562', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188290', '186252', '1', '1', '1', '2456.29', '2374.47', '135.977', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188291', '186252', '1', '1', '1', '2456.29', '2374.47', '136.391', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188292', '186252', '1', '1', '1', '2456.29', '2374.47', '136.806', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188293', '186252', '1', '1', '1', '2456.29', '2374.47', '137.221', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188294', '186252', '1', '1', '1', '2456.29', '2374.47', '137.636', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188295', '186252', '1', '1', '1', '2456.29', '2374.47', '138.051', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188296', '186252', '1', '1', '1', '2456.29', '2374.47', '138.465', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188297', '186252', '1', '1', '1', '2456.29', '2374.47', '138.88', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188298', '186252', '1', '1', '1', '2456.29', '2374.47', '139.295', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188299', '186252', '1', '1', '1', '2456.29', '2374.47', '139.71', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188300', '186252', '1', '1', '1', '2456.29', '2374.47', '140.124', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188301', '186252', '1', '1', '1', '2456.29', '2374.47', '140.539', '1.87204', '0', '0', '0.805205', '0.592997', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188302', '186252', '1', '1', '1', '2455.5', '2392.01', '131.414', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188303', '186252', '1', '1', '1', '2455.5', '2392.01', '131.829', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188304', '186252', '1', '1', '1', '2455.5', '2392.01', '132.244', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188305', '186252', '1', '1', '1', '2455.5', '2392.01', '132.659', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188306', '186252', '1', '1', '1', '2455.5', '2392.01', '133.073', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188307', '186252', '1', '1', '1', '2455.5', '2392.01', '133.488', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188308', '186252', '1', '1', '1', '2455.5', '2392.01', '133.903', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188309', '186252', '1', '1', '1', '2455.5', '2392.01', '134.317', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188310', '186252', '1', '1', '1', '2455.5', '2392.01', '134.732', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188311', '186252', '1', '1', '1', '2455.5', '2392.01', '135.147', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188312', '186252', '1', '1', '1', '2455.5', '2392.01', '135.562', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188313', '186252', '1', '1', '1', '2455.5', '2392.01', '135.976', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188314', '186252', '1', '1', '1', '2455.5', '2392.01', '136.391', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188315', '186252', '1', '1', '1', '2455.5', '2392.01', '136.806', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188316', '186252', '1', '1', '1', '2455.5', '2392.01', '137.22', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188317', '186252', '1', '1', '1', '2455.5', '2392.01', '137.635', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188318', '186252', '1', '1', '1', '2455.5', '2392.01', '138.05', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188319', '186252', '1', '1', '1', '2455.5', '2392.01', '138.465', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188320', '186252', '1', '1', '1', '2455.5', '2392.01', '138.88', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188321', '186252', '1', '1', '1', '2455.5', '2392.01', '139.294', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188322', '186252', '1', '1', '1', '2455.5', '2392.01', '139.709', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188323', '186252', '1', '1', '1', '2455.5', '2392.01', '140.124', '3.69809', '0', '0', '0.961537', '-0.274674', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188325', '186252', '1', '1', '1', '2446.1', '2395.83', '131.414', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188326', '186252', '1', '1', '1', '2446.1', '2395.83', '131.829', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188327', '186252', '1', '1', '1', '2446.1', '2395.83', '132.244', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188328', '186252', '1', '1', '1', '2446.1', '2395.83', '132.658', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188329', '186252', '1', '1', '1', '2446.1', '2395.83', '133.073', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188330', '186252', '1', '1', '1', '2446.1', '2395.83', '133.488', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188331', '186252', '1', '1', '1', '2446.1', '2395.83', '133.903', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188332', '186252', '1', '1', '1', '2446.1', '2395.83', '134.317', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188333', '186252', '1', '1', '1', '2446.1', '2395.83', '134.732', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188334', '186252', '1', '1', '1', '2446.1', '2395.83', '135.147', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188335', '186252', '1', '1', '1', '2446.1', '2395.83', '135.562', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188336', '186252', '1', '1', '1', '2446.1', '2395.83', '135.976', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188337', '186252', '1', '1', '1', '2446.1', '2395.83', '136.391', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188338', '186252', '1', '1', '1', '2446.1', '2395.83', '136.806', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188339', '186252', '1', '1', '1', '2446.1', '2395.83', '137.221', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188340', '186252', '1', '1', '1', '2446.1', '2395.83', '137.635', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188341', '186252', '1', '1', '1', '2446.1', '2395.83', '138.05', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188342', '186252', '1', '1', '1', '2446.1', '2395.83', '138.465', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188343', '186252', '1', '1', '1', '2446.1', '2395.83', '138.88', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188344', '186252', '1', '1', '1', '2446.1', '2395.83', '139.294', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188345', '186252', '1', '1', '1', '2446.1', '2395.83', '139.709', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188346', '186252', '1', '1', '1', '2446.1', '2395.83', '140.124', '4.13005', '0', '0', '0.880335', '-0.474353', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188347', '186252', '1', '1', '1', '2444.56', '2406.38', '131.414', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188348', '186252', '1', '1', '1', '2444.56', '2406.38', '131.829', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188349', '186252', '1', '1', '1', '2444.56', '2406.38', '132.244', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188350', '186252', '1', '1', '1', '2444.56', '2406.38', '132.659', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188351', '186252', '1', '1', '1', '2444.56', '2406.38', '133.074', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188352', '186252', '1', '1', '1', '2444.56', '2406.38', '133.488', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188353', '186252', '1', '1', '1', '2444.56', '2406.38', '133.903', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188354', '186252', '1', '1', '1', '2444.56', '2406.38', '134.318', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188355', '186252', '1', '1', '1', '2444.56', '2406.38', '134.733', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188356', '186252', '1', '1', '1', '2444.56', '2406.38', '135.147', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188357', '186252', '1', '1', '1', '2444.56', '2406.38', '135.562', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188358', '186252', '1', '1', '1', '2444.56', '2406.38', '135.977', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188359', '186252', '1', '1', '1', '2444.56', '2406.38', '136.392', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188360', '186252', '1', '1', '1', '2444.56', '2406.38', '136.807', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188361', '186252', '1', '1', '1', '2444.56', '2406.38', '137.221', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188362', '186252', '1', '1', '1', '2444.56', '2406.38', '137.636', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188363', '186252', '1', '1', '1', '2444.56', '2406.38', '138.051', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188364', '186252', '1', '1', '1', '2444.56', '2406.38', '138.466', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188365', '186252', '1', '1', '1', '2444.56', '2406.38', '138.88', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188366', '186252', '1', '1', '1', '2444.56', '2406.38', '139.295', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188367', '186252', '1', '1', '1', '2444.56', '2406.38', '139.71', '5.37096', '0', '0', '0.440462', '-0.897771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188369', '186252', '1', '1', '1', '2456.74', '2400.17', '131.414', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188370', '186252', '1', '1', '1', '2456.74', '2400.17', '131.829', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188371', '186252', '1', '1', '1', '2456.74', '2400.17', '132.244', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188372', '186252', '1', '1', '1', '2456.74', '2400.17', '132.658', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188373', '186252', '1', '1', '1', '2456.74', '2400.17', '133.073', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188374', '186252', '1', '1', '1', '2456.74', '2400.17', '133.488', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188375', '186252', '1', '1', '1', '2456.74', '2400.17', '133.903', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188376', '186252', '1', '1', '1', '2456.74', '2400.17', '134.318', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188377', '186252', '1', '1', '1', '2456.74', '2400.17', '134.732', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188378', '186252', '1', '1', '1', '2456.74', '2400.17', '135.147', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188379', '186252', '1', '1', '1', '2456.74', '2400.17', '135.562', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188380', '186252', '1', '1', '1', '2456.74', '2400.17', '135.977', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188381', '186252', '1', '1', '1', '2456.74', '2400.17', '136.391', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188382', '186252', '1', '1', '1', '2456.74', '2400.17', '136.806', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188383', '186252', '1', '1', '1', '2456.74', '2400.17', '137.221', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188384', '186252', '1', '1', '1', '2456.74', '2400.17', '137.636', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188385', '186252', '1', '1', '1', '2456.74', '2400.17', '138.05', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188386', '186252', '1', '1', '1', '2456.74', '2400.17', '138.465', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188387', '186252', '1', '1', '1', '2456.74', '2400.17', '138.88', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188388', '186252', '1', '1', '1', '2456.74', '2400.17', '139.294', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188389', '186252', '1', '1', '1', '2456.74', '2400.17', '139.709', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188391', '186252', '1', '1', '1', '2456.74', '2400.17', '139.709', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188392', '186252', '1', '1', '1', '2456.74', '2400.17', '140.124', '3.03832', '0', '0', '0.998667', '0.0516151', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188394', '186252', '1', '1', '1', '2465.76', '2396.85', '131.414', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188395', '186252', '1', '1', '1', '2465.76', '2396.85', '131.829', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188396', '186252', '1', '1', '1', '2465.76', '2396.85', '132.244', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188397', '186252', '1', '1', '1', '2465.76', '2396.85', '132.658', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188398', '186252', '1', '1', '1', '2465.76', '2396.85', '133.073', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188399', '186252', '1', '1', '1', '2465.76', '2396.85', '133.488', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188400', '186252', '1', '1', '1', '2465.76', '2396.85', '133.903', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188401', '186252', '1', '1', '1', '2465.76', '2396.85', '134.318', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188402', '186252', '1', '1', '1', '2465.76', '2396.85', '134.733', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188403', '186252', '1', '1', '1', '2465.76', '2396.85', '135.147', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188404', '186252', '1', '1', '1', '2465.76', '2396.85', '135.562', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188405', '186252', '1', '1', '1', '2465.76', '2396.85', '135.977', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188406', '186252', '1', '1', '1', '2465.76', '2396.85', '136.392', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188407', '186252', '1', '1', '1', '2465.76', '2396.85', '136.807', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188408', '186252', '1', '1', '1', '2465.76', '2396.85', '137.221', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188409', '186252', '1', '1', '1', '2465.76', '2396.85', '137.636', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188410', '186252', '1', '1', '1', '2465.76', '2396.85', '138.051', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188411', '186252', '1', '1', '1', '2465.76', '2396.85', '138.466', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188412', '186252', '1', '1', '1', '2465.76', '2396.85', '138.88', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188413', '186252', '1', '1', '1', '2465.76', '2396.85', '139.295', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188414', '186252', '1', '1', '1', '2465.76', '2396.85', '139.71', '4.21641', '0', '0', '0.859038', '-0.511912', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188415', '186252', '1', '1', '1', '2460.65', '2384.83', '131.414', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188416', '186252', '1', '1', '1', '2460.65', '2384.83', '131.829', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188417', '186252', '1', '1', '1', '2460.65', '2384.83', '132.244', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188418', '186252', '1', '1', '1', '2460.65', '2384.83', '132.659', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188419', '186252', '1', '1', '1', '2460.65', '2384.83', '133.073', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188420', '186252', '1', '1', '1', '2460.65', '2384.83', '133.488', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188421', '186252', '1', '1', '1', '2460.65', '2384.83', '133.903', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188422', '186252', '1', '1', '1', '2460.65', '2384.83', '134.318', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188423', '186252', '1', '1', '1', '2460.65', '2384.83', '134.732', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188424', '186252', '1', '1', '1', '2460.65', '2384.83', '135.147', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188425', '186252', '1', '1', '1', '2460.65', '2384.83', '135.562', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188426', '186252', '1', '1', '1', '2460.65', '2384.83', '135.977', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188427', '186252', '1', '1', '1', '2460.65', '2384.83', '136.391', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188428', '186252', '1', '1', '1', '2460.65', '2384.83', '136.806', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188429', '186252', '1', '1', '1', '2460.65', '2384.83', '137.221', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188430', '186252', '1', '1', '1', '2460.65', '2384.83', '137.636', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188431', '186252', '1', '1', '1', '2460.65', '2384.83', '138.051', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188432', '186252', '1', '1', '1', '2460.65', '2384.83', '138.465', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188433', '186252', '1', '1', '1', '2460.65', '2384.83', '138.88', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188434', '186252', '1', '1', '1', '2460.65', '2384.83', '139.295', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188435', '186252', '1', '1', '1', '2460.65', '2384.83', '139.71', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188436', '186252', '1', '1', '1', '2460.65', '2384.83', '140.124', '3.76088', '0', '0', '0.952442', '-0.30472', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188439', '186252', '1', '1', '1', '2462.41', '2360.68', '131.857', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188438', '186252', '1', '1', '1', '2462.41', '2360.68', '131.442', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188440', '186252', '1', '1', '1', '2462.41', '2360.68', '132.272', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188441', '186252', '1', '1', '1', '2462.41', '2360.68', '132.686', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188442', '186252', '1', '1', '1', '2462.41', '2360.68', '133.101', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188443', '186252', '1', '1', '1', '2462.41', '2360.68', '133.516', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188444', '186252', '1', '1', '1', '2462.41', '2360.68', '133.93', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188445', '186252', '1', '1', '1', '2462.41', '2360.68', '134.345', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188446', '186252', '1', '1', '1', '2462.41', '2360.68', '134.759', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188447', '186252', '1', '1', '1', '2462.41', '2360.68', '135.174', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188448', '186252', '1', '1', '1', '2462.41', '2360.68', '135.589', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188449', '186252', '1', '1', '1', '2462.41', '2360.68', '136.003', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188450', '186252', '1', '1', '1', '2462.41', '2360.68', '136.418', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188451', '186252', '1', '1', '1', '2462.41', '2360.68', '136.833', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188452', '186252', '1', '1', '1', '2462.41', '2360.68', '137.247', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188453', '186252', '1', '1', '1', '2462.41', '2360.68', '137.662', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188454', '186252', '1', '1', '1', '2462.41', '2360.68', '138.077', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188455', '186252', '1', '1', '1', '2462.41', '2360.68', '138.492', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188456', '186252', '1', '1', '1', '2462.41', '2360.68', '138.907', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188457', '186252', '1', '1', '1', '2462.41', '2360.68', '139.321', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188458', '186252', '1', '1', '1', '2462.41', '2360.68', '139.736', '4.72691', '0', '0', '0.701955', '-0.712221', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188459', '186252', '1', '1', '1', '2462.59', '2374.18', '131.414', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188460', '186252', '1', '1', '1', '2462.59', '2374.18', '131.829', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188461', '186252', '1', '1', '1', '2462.59', '2374.18', '132.244', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188462', '186252', '1', '1', '1', '2462.59', '2374.18', '132.659', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188463', '186252', '1', '1', '1', '2462.59', '2374.18', '133.073', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188464', '186252', '1', '1', '1', '2462.59', '2374.18', '133.488', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188465', '186252', '1', '1', '1', '2462.59', '2374.18', '133.903', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188466', '186252', '1', '1', '1', '2462.59', '2374.18', '134.317', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188467', '186252', '1', '1', '1', '2462.59', '2374.18', '134.732', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188468', '186252', '1', '1', '1', '2462.59', '2374.18', '135.147', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188469', '186252', '1', '1', '1', '2462.59', '2374.18', '135.562', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188470', '186252', '1', '1', '1', '2462.59', '2374.18', '135.977', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188471', '186252', '1', '1', '1', '2462.59', '2374.18', '136.391', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188472', '186252', '1', '1', '1', '2462.59', '2374.18', '136.806', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188473', '186252', '1', '1', '1', '2462.59', '2374.18', '137.221', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188474', '186252', '1', '1', '1', '2462.59', '2374.18', '137.636', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188475', '186252', '1', '1', '1', '2462.59', '2374.18', '138.051', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188476', '186252', '1', '1', '1', '2462.59', '2374.18', '138.465', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188477', '186252', '1', '1', '1', '2462.59', '2374.18', '138.88', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188478', '186252', '1', '1', '1', '2462.59', '2374.18', '139.295', '4.62481', '0', '0', '0.737384', '-0.675473', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188482', '186252', '1', '1', '1', '2468.87', '2385.2', '131.414', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188483', '186252', '1', '1', '1', '2468.87', '2385.2', '131.829', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188484', '186252', '1', '1', '1', '2468.87', '2385.2', '132.244', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188485', '186252', '1', '1', '1', '2468.87', '2385.2', '132.659', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188486', '186252', '1', '1', '1', '2468.87', '2385.2', '133.074', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188487', '186252', '1', '1', '1', '2468.87', '2385.2', '133.489', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188488', '186252', '1', '1', '1', '2468.87', '2385.2', '133.904', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188489', '186252', '1', '1', '1', '2468.87', '2385.2', '134.319', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188490', '186252', '1', '1', '1', '2468.87', '2385.2', '134.734', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188491', '186252', '1', '1', '1', '2468.87', '2385.2', '135.15', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188492', '186252', '1', '1', '1', '2468.87', '2385.2', '135.565', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188493', '186252', '1', '1', '1', '2468.87', '2385.2', '135.98', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188494', '186252', '1', '1', '1', '2468.87', '2385.2', '136.395', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188495', '186252', '1', '1', '1', '2468.87', '2385.2', '136.811', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188496', '186252', '1', '1', '1', '2468.87', '2385.2', '137.226', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188497', '186252', '1', '1', '1', '2468.87', '2385.2', '137.641', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188498', '186252', '1', '1', '1', '2468.87', '2385.2', '138.056', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188499', '186252', '1', '1', '1', '2468.87', '2385.2', '138.471', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188500', '186252', '1', '1', '1', '2468.87', '2385.2', '138.886', '3.81978', '0', '0', '0.943057', '-0.332632', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188501', '186252', '1', '1', '1', '2473.58', '2396.51', '131.414', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188502', '186252', '1', '1', '1', '2473.58', '2396.51', '131.829', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188503', '186252', '1', '1', '1', '2473.58', '2396.51', '132.244', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188504', '186252', '1', '1', '1', '2473.58', '2396.51', '132.659', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188505', '186252', '1', '1', '1', '2473.58', '2396.51', '133.073', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188506', '186252', '1', '1', '1', '2473.58', '2396.51', '133.488', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188507', '186252', '1', '1', '1', '2473.58', '2396.51', '133.903', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188508', '186252', '1', '1', '1', '2473.58', '2396.51', '134.318', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188509', '186252', '1', '1', '1', '2473.58', '2396.51', '134.732', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188510', '186252', '1', '1', '1', '2473.58', '2396.51', '135.147', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188511', '186252', '1', '1', '1', '2473.58', '2396.51', '135.562', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188512', '186252', '1', '1', '1', '2473.58', '2396.51', '135.977', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188513', '186252', '1', '1', '1', '2473.58', '2396.51', '136.392', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188514', '186252', '1', '1', '1', '2473.58', '2396.51', '136.806', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188515', '186252', '1', '1', '1', '2473.58', '2396.51', '137.221', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188516', '186252', '1', '1', '1', '2473.58', '2396.51', '137.636', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188517', '186252', '1', '1', '1', '2473.58', '2396.51', '138.05', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188518', '186252', '1', '1', '1', '2473.58', '2396.51', '138.465', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188519', '186252', '1', '1', '1', '2473.58', '2396.51', '138.88', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188520', '186252', '1', '1', '1', '2473.58', '2396.51', '139.295', '4.73476', '0', '0', '0.699154', '-0.714971', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188523', '186252', '1', '1', '1', '2461.66', '2408.44', '131.414', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188524', '186252', '1', '1', '1', '2461.66', '2408.44', '131.829', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188525', '186252', '1', '1', '1', '2461.66', '2408.44', '132.244', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188526', '186252', '1', '1', '1', '2461.66', '2408.44', '132.658', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188527', '186252', '1', '1', '1', '2461.66', '2408.44', '133.073', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188528', '186252', '1', '1', '1', '2461.66', '2408.44', '133.488', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188529', '186252', '1', '1', '1', '2461.66', '2408.44', '133.903', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188530', '186252', '1', '1', '1', '2461.66', '2408.44', '134.317', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188531', '186252', '1', '1', '1', '2461.66', '2408.44', '134.732', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188532', '186252', '1', '1', '1', '2461.66', '2408.44', '135.147', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188533', '186252', '1', '1', '1', '2461.66', '2408.44', '135.562', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188534', '186252', '1', '1', '1', '2461.66', '2408.44', '135.976', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188535', '186252', '1', '1', '1', '2461.66', '2408.44', '136.391', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188536', '186252', '1', '1', '1', '2461.66', '2408.44', '136.806', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188537', '186252', '1', '1', '1', '2461.66', '2408.44', '137.221', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188538', '186252', '1', '1', '1', '2461.66', '2408.44', '137.635', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188539', '186252', '1', '1', '1', '2461.66', '2408.44', '138.05', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188540', '186252', '1', '1', '1', '2461.66', '2408.44', '138.465', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188541', '186252', '1', '1', '1', '2461.66', '2408.44', '138.88', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188542', '186252', '1', '1', '1', '2461.66', '2408.44', '139.294', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188543', '186252', '1', '1', '1', '2461.66', '2408.44', '139.709', '4.85254', '0', '0', '0.65586', '-0.754882', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188546', '186252', '1', '1', '1', '2455.38', '2404.56', '131.414', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188547', '186252', '1', '1', '1', '2455.38', '2404.56', '131.829', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188548', '186252', '1', '1', '1', '2455.38', '2404.56', '132.244', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188549', '186252', '1', '1', '1', '2455.38', '2404.56', '132.659', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188550', '186252', '1', '1', '1', '2455.38', '2404.56', '133.073', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188551', '186252', '1', '1', '1', '2455.38', '2404.56', '133.488', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188552', '186252', '1', '1', '1', '2455.38', '2404.56', '133.903', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188553', '186252', '1', '1', '1', '2455.38', '2404.56', '134.318', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188554', '186252', '1', '1', '1', '2455.38', '2404.56', '134.732', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188555', '186252', '1', '1', '1', '2455.38', '2404.56', '135.147', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188556', '186252', '1', '1', '1', '2455.38', '2404.56', '135.562', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188557', '186252', '1', '1', '1', '2455.38', '2404.56', '135.977', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188558', '186252', '1', '1', '1', '2455.38', '2404.56', '136.392', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188559', '186252', '1', '1', '1', '2455.38', '2404.56', '136.806', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188560', '186252', '1', '1', '1', '2455.38', '2404.56', '137.221', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188561', '186252', '1', '1', '1', '2455.38', '2404.56', '137.636', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188562', '186252', '1', '1', '1', '2455.38', '2404.56', '138.051', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188563', '186252', '1', '1', '1', '2455.38', '2404.56', '138.466', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188564', '186252', '1', '1', '1', '2455.38', '2404.56', '138.88', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188565', '186252', '1', '1', '1', '2455.38', '2404.56', '139.295', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188566', '186252', '1', '1', '1', '2455.38', '2404.56', '139.71', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188567', '186252', '1', '1', '1', '2455.38', '2404.56', '140.125', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188568', '186252', '1', '1', '1', '2455.38', '2404.56', '140.54', '2.92831', '0', '0', '0.994319', '0.106441', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188569', '186252', '1', '1', '1', '2447.34', '2411.1', '131.414', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188570', '186252', '1', '1', '1', '2447.34', '2411.1', '131.829', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188571', '186252', '1', '1', '1', '2447.34', '2411.1', '132.244', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188572', '186252', '1', '1', '1', '2447.34', '2411.1', '132.659', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188573', '186252', '1', '1', '1', '2447.34', '2411.1', '133.073', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188574', '186252', '1', '1', '1', '2447.34', '2411.1', '133.488', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188575', '186252', '1', '1', '1', '2447.34', '2411.1', '133.903', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188576', '186252', '1', '1', '1', '2447.34', '2411.1', '134.318', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188577', '186252', '1', '1', '1', '2447.34', '2411.1', '134.732', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188578', '186252', '1', '1', '1', '2447.34', '2411.1', '135.147', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188579', '186252', '1', '1', '1', '2447.34', '2411.1', '135.562', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188580', '186252', '1', '1', '1', '2447.34', '2411.1', '135.977', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188581', '186252', '1', '1', '1', '2447.34', '2411.1', '136.392', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188582', '186252', '1', '1', '1', '2447.34', '2411.1', '136.806', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188583', '186252', '1', '1', '1', '2447.34', '2411.1', '137.221', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188584', '186252', '1', '1', '1', '2447.34', '2411.1', '137.636', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188585', '186252', '1', '1', '1', '2447.34', '2411.1', '138.05', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188586', '186252', '1', '1', '1', '2447.34', '2411.1', '138.465', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188587', '186252', '1', '1', '1', '2447.34', '2411.1', '138.88', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188588', '186252', '1', '1', '1', '2447.34', '2411.1', '139.295', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188589', '186252', '1', '1', '1', '2447.34', '2411.1', '139.71', '3.0147', '0', '0', '0.997988', '0.0634038', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188592', '186252', '1', '1', '1', '2454.13', '2413.68', '131.83', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188591', '186252', '1', '1', '1', '2454.13', '2413.68', '131.415', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188593', '186252', '1', '1', '1', '2454.13', '2413.68', '132.244', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188594', '186252', '1', '1', '1', '2454.13', '2413.68', '132.659', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188595', '186252', '1', '1', '1', '2454.13', '2413.68', '133.074', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188596', '186252', '1', '1', '1', '2454.13', '2413.68', '133.489', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188597', '186252', '1', '1', '1', '2454.13', '2413.68', '133.904', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188598', '186252', '1', '1', '1', '2454.13', '2413.68', '134.318', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188599', '186252', '1', '1', '1', '2454.13', '2413.68', '134.733', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188600', '186252', '1', '1', '1', '2454.13', '2413.68', '135.148', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188601', '186252', '1', '1', '1', '2454.13', '2413.68', '135.563', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188602', '186252', '1', '1', '1', '2454.13', '2413.68', '135.978', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188603', '186252', '1', '1', '1', '2454.13', '2413.68', '136.392', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188604', '186252', '1', '1', '1', '2454.13', '2413.68', '136.807', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188605', '186252', '1', '1', '1', '2454.13', '2413.68', '137.222', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188606', '186252', '1', '1', '1', '2454.13', '2413.68', '137.637', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188607', '186252', '1', '1', '1', '2454.13', '2413.68', '138.052', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188608', '186252', '1', '1', '1', '2454.13', '2413.68', '138.466', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188609', '186252', '1', '1', '1', '2454.13', '2413.68', '138.881', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188610', '186252', '1', '1', '1', '2454.13', '2413.68', '139.296', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188611', '186252', '1', '1', '1', '2454.13', '2413.68', '139.711', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188612', '186252', '1', '1', '1', '2454.13', '2413.68', '140.126', '3.4231', '0', '0', '0.990111', '-0.140289', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188613', '186252', '1', '1', '1', '2431.38', '2408.89', '131.415', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188614', '186252', '1', '1', '1', '2431.38', '2408.89', '131.83', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188615', '186252', '1', '1', '1', '2431.38', '2408.89', '132.245', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188616', '186252', '1', '1', '1', '2431.38', '2408.89', '132.66', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188617', '186252', '1', '1', '1', '2431.38', '2408.89', '133.075', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188618', '186252', '1', '1', '1', '2431.38', '2408.89', '133.49', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188619', '186252', '1', '1', '1', '2431.38', '2408.89', '133.905', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188620', '186252', '1', '1', '1', '2431.38', '2408.89', '134.32', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188621', '186252', '1', '1', '1', '2431.38', '2408.89', '134.735', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188622', '186252', '1', '1', '1', '2431.38', '2408.89', '135.15', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188623', '186252', '1', '1', '1', '2431.38', '2408.89', '135.565', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188624', '186252', '1', '1', '1', '2431.38', '2408.89', '135.98', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188625', '186252', '1', '1', '1', '2431.38', '2408.89', '136.395', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188626', '186252', '1', '1', '1', '2431.38', '2408.89', '136.811', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188627', '186252', '1', '1', '1', '2431.38', '2408.89', '137.226', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188628', '186252', '1', '1', '1', '2431.38', '2408.89', '137.64', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188629', '186252', '1', '1', '1', '2431.38', '2408.89', '138.055', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188630', '186252', '1', '1', '1', '2431.38', '2408.89', '138.47', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188631', '186252', '1', '1', '1', '2431.38', '2408.89', '138.885', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188632', '186252', '1', '1', '1', '2431.38', '2408.89', '139.3', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188633', '186252', '1', '1', '1', '2431.38', '2408.89', '139.715', '0.250075', '0', '0', '0.124712', '0.992193', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188635', '186252', '1', '1', '1', '2423.23', '2401.52', '131.414', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188636', '186252', '1', '1', '1', '2423.23', '2401.52', '131.829', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188637', '186252', '1', '1', '1', '2423.23', '2401.52', '132.244', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188638', '186252', '1', '1', '1', '2423.23', '2401.52', '132.659', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188639', '186252', '1', '1', '1', '2423.23', '2401.52', '133.074', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188640', '186252', '1', '1', '1', '2423.23', '2401.52', '133.488', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188641', '186252', '1', '1', '1', '2423.23', '2401.52', '133.903', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188642', '186252', '1', '1', '1', '2423.23', '2401.52', '134.318', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188643', '186252', '1', '1', '1', '2423.23', '2401.52', '134.733', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188644', '186252', '1', '1', '1', '2423.23', '2401.52', '135.148', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188645', '186252', '1', '1', '1', '2423.23', '2401.52', '135.562', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188646', '186252', '1', '1', '1', '2423.23', '2401.52', '135.977', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188647', '186252', '1', '1', '1', '2423.23', '2401.52', '136.392', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188648', '186252', '1', '1', '1', '2423.23', '2401.52', '136.807', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188649', '186252', '1', '1', '1', '2423.23', '2401.52', '137.222', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188650', '186252', '1', '1', '1', '2423.23', '2401.52', '137.636', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188651', '186252', '1', '1', '1', '2423.23', '2401.52', '138.051', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188652', '186252', '1', '1', '1', '2423.23', '2401.52', '138.466', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188653', '186252', '1', '1', '1', '2423.23', '2401.52', '138.881', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188654', '186252', '1', '1', '1', '2423.23', '2401.52', '139.296', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188655', '186252', '1', '1', '1', '2423.23', '2401.52', '139.71', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188656', '186252', '1', '1', '1', '2423.23', '2401.52', '140.125', '6.2073', '0', '0', '0.0379358', '-0.99928', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188658', '186252', '1', '1', '1', '2421.37', '2408.87', '131.665', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188659', '186252', '1', '1', '1', '2421.37', '2408.87', '132.08', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188660', '186252', '1', '1', '1', '2421.37', '2408.87', '132.495', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188661', '186252', '1', '1', '1', '2421.37', '2408.87', '132.91', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188662', '186252', '1', '1', '1', '2421.37', '2408.87', '133.325', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188663', '186252', '1', '1', '1', '2421.37', '2408.87', '133.739', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188664', '186252', '1', '1', '1', '2421.37', '2408.87', '134.154', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188665', '186252', '1', '1', '1', '2421.37', '2408.87', '134.569', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188666', '186252', '1', '1', '1', '2421.37', '2408.87', '134.984', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188667', '186252', '1', '1', '1', '2421.37', '2408.87', '135.398', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188668', '186252', '1', '1', '1', '2421.37', '2408.87', '135.813', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188669', '186252', '1', '1', '1', '2421.37', '2408.87', '136.228', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188670', '186252', '1', '1', '1', '2421.37', '2408.87', '136.643', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188671', '186252', '1', '1', '1', '2421.37', '2408.87', '137.058', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188672', '186252', '1', '1', '1', '2421.37', '2408.87', '137.472', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188673', '186252', '1', '1', '1', '2421.37', '2408.87', '137.887', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188674', '186252', '1', '1', '1', '2421.37', '2408.87', '138.302', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188675', '186252', '1', '1', '1', '2421.37', '2408.87', '138.716', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188676', '186252', '1', '1', '1', '2421.37', '2408.87', '139.131', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188677', '186252', '1', '1', '1', '2421.37', '2408.87', '139.546', '0.371795', '0', '0', '0.184829', '0.982771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188679', '186252', '1', '1', '1', '2410.24', '2412.39', '131.414', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188680', '186252', '1', '1', '1', '2410.24', '2412.39', '131.829', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188681', '186252', '1', '1', '1', '2410.24', '2412.39', '132.244', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188682', '186252', '1', '1', '1', '2410.24', '2412.39', '132.658', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188683', '186252', '1', '1', '1', '2410.24', '2412.39', '133.073', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188684', '186252', '1', '1', '1', '2410.24', '2412.39', '133.487', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188685', '186252', '1', '1', '1', '2410.24', '2412.39', '133.902', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188686', '186252', '1', '1', '1', '2410.24', '2412.39', '134.317', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188687', '186252', '1', '1', '1', '2410.24', '2412.39', '134.731', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188688', '186252', '1', '1', '1', '2410.24', '2412.39', '135.146', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188689', '186252', '1', '1', '1', '2410.24', '2412.39', '135.56', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188690', '186252', '1', '1', '1', '2410.24', '2412.39', '135.975', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188691', '186252', '1', '1', '1', '2410.24', '2412.39', '136.389', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188692', '186252', '1', '1', '1', '2410.24', '2412.39', '136.804', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188693', '186252', '1', '1', '1', '2410.24', '2412.39', '137.218', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188694', '186252', '1', '1', '1', '2410.24', '2412.39', '137.633', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188695', '186252', '1', '1', '1', '2410.24', '2412.39', '138.048', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188696', '186252', '1', '1', '1', '2410.24', '2412.39', '138.462', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188697', '186252', '1', '1', '1', '2410.24', '2412.39', '138.877', '5.88135', '0', '0', '0.199569', '-0.979884', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188698', '186252', '1', '1', '1', '2398.88', '2410.07', '131.414', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188699', '186252', '1', '1', '1', '2398.88', '2410.07', '131.829', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188700', '186252', '1', '1', '1', '2398.88', '2410.07', '132.244', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188701', '186252', '1', '1', '1', '2398.88', '2410.07', '132.658', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188702', '186252', '1', '1', '1', '2398.88', '2410.07', '133.073', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188703', '186252', '1', '1', '1', '2398.88', '2410.07', '133.488', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188704', '186252', '1', '1', '1', '2398.88', '2410.07', '133.903', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188705', '186252', '1', '1', '1', '2398.88', '2410.07', '134.318', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188706', '186252', '1', '1', '1', '2398.88', '2410.07', '134.732', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188707', '186252', '1', '1', '1', '2398.88', '2410.07', '135.147', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188708', '186252', '1', '1', '1', '2398.88', '2410.07', '135.562', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188709', '186252', '1', '1', '1', '2398.88', '2410.07', '135.976', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188710', '186252', '1', '1', '1', '2398.88', '2410.07', '136.391', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188711', '186252', '1', '1', '1', '2398.88', '2410.07', '136.806', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188712', '186252', '1', '1', '1', '2398.88', '2410.07', '137.221', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188713', '186252', '1', '1', '1', '2398.88', '2410.07', '137.635', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188714', '186252', '1', '1', '1', '2398.88', '2410.07', '138.05', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188715', '186252', '1', '1', '1', '2398.88', '2410.07', '138.465', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188716', '186252', '1', '1', '1', '2398.88', '2410.07', '138.88', '1.26713', '0', '0', '0.592021', '0.805923', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188717', '186252', '1', '1', '1', '2397.71', '2395.51', '131.415', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188718', '186252', '1', '1', '1', '2397.71', '2395.51', '131.83', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188719', '186252', '1', '1', '1', '2397.71', '2395.51', '132.244', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188720', '186252', '1', '1', '1', '2397.71', '2395.51', '132.659', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188721', '186252', '1', '1', '1', '2397.71', '2395.51', '133.074', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188722', '186252', '1', '1', '1', '2397.71', '2395.51', '133.488', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188723', '186252', '1', '1', '1', '2397.71', '2395.51', '133.903', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188724', '186252', '1', '1', '1', '2397.71', '2395.51', '134.317', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188725', '186252', '1', '1', '1', '2397.71', '2395.51', '134.732', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188726', '186252', '1', '1', '1', '2397.71', '2395.51', '135.147', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188727', '186252', '1', '1', '1', '2397.71', '2395.51', '135.562', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188728', '186252', '1', '1', '1', '2397.71', '2395.51', '135.976', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188729', '186252', '1', '1', '1', '2397.71', '2395.51', '136.391', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188730', '186252', '1', '1', '1', '2397.71', '2395.51', '136.806', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188731', '186252', '1', '1', '1', '2397.71', '2395.51', '137.22', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188732', '186252', '1', '1', '1', '2397.71', '2395.51', '137.635', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188733', '186252', '1', '1', '1', '2397.71', '2395.51', '138.05', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188734', '186252', '1', '1', '1', '2397.71', '2395.51', '138.465', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188735', '186252', '1', '1', '1', '2397.71', '2395.51', '138.879', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188736', '186252', '1', '1', '1', '2397.71', '2395.51', '139.294', '4.85247', '0', '0', '0.655889', '-0.754857', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188737', '186252', '1', '1', '1', '2392.72', '2395.16', '131.415', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188738', '186252', '1', '1', '1', '2392.72', '2395.16', '131.829', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188739', '186252', '1', '1', '1', '2392.72', '2395.16', '132.244', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188740', '186252', '1', '1', '1', '2392.72', '2395.16', '132.659', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188741', '186252', '1', '1', '1', '2392.72', '2395.16', '133.074', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188742', '186252', '1', '1', '1', '2392.72', '2395.16', '133.488', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188743', '186252', '1', '1', '1', '2392.72', '2395.16', '133.903', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188744', '186252', '1', '1', '1', '2392.72', '2395.16', '134.318', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188745', '186252', '1', '1', '1', '2392.72', '2395.16', '134.733', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188746', '186252', '1', '1', '1', '2392.72', '2395.16', '135.147', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188747', '186252', '1', '1', '1', '2392.72', '2395.16', '135.562', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188748', '186252', '1', '1', '1', '2392.72', '2395.16', '135.977', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188749', '186252', '1', '1', '1', '2392.72', '2395.16', '136.392', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188750', '186252', '1', '1', '1', '2392.72', '2395.16', '136.806', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188751', '186252', '1', '1', '1', '2392.72', '2395.16', '137.221', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188752', '186252', '1', '1', '1', '2392.72', '2395.16', '137.636', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188753', '186252', '1', '1', '1', '2392.72', '2395.16', '138.05', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188754', '186252', '1', '1', '1', '2392.72', '2395.16', '138.465', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188755', '186252', '1', '1', '1', '2392.72', '2395.16', '138.88', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188756', '186252', '1', '1', '1', '2392.72', '2395.16', '139.295', '4.89174', '0', '0', '0.640942', '-0.76759', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188757', '186252', '1', '1', '1', '2387.84', '2399.62', '131.414', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188758', '186252', '1', '1', '1', '2387.84', '2399.62', '131.829', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188759', '186252', '1', '1', '1', '2387.84', '2399.62', '132.244', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188760', '186252', '1', '1', '1', '2387.84', '2399.62', '132.658', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188761', '186252', '1', '1', '1', '2387.84', '2399.62', '133.073', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188762', '186252', '1', '1', '1', '2387.84', '2399.62', '133.488', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188763', '186252', '1', '1', '1', '2387.84', '2399.62', '133.903', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188764', '186252', '1', '1', '1', '2387.84', '2399.62', '134.318', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188765', '186252', '1', '1', '1', '2387.84', '2399.62', '134.732', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188766', '186252', '1', '1', '1', '2387.84', '2399.62', '135.147', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188767', '186252', '1', '1', '1', '2387.84', '2399.62', '135.562', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188768', '186252', '1', '1', '1', '2387.84', '2399.62', '135.977', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188769', '186252', '1', '1', '1', '2387.84', '2399.62', '136.391', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188770', '186252', '1', '1', '1', '2387.84', '2399.62', '136.806', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188771', '186252', '1', '1', '1', '2387.84', '2399.62', '137.221', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188772', '186252', '1', '1', '1', '2387.84', '2399.62', '137.636', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188773', '186252', '1', '1', '1', '2387.84', '2399.62', '138.05', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188774', '186252', '1', '1', '1', '2387.84', '2399.62', '138.465', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188775', '186252', '1', '1', '1', '2387.84', '2399.62', '138.88', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188776', '186252', '1', '1', '1', '2387.84', '2399.62', '139.294', '4.62862', '0', '0', '0.736095', '-0.676879', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188779', '186252', '1', '1', '1', '2386.55', '2386.13', '131.414', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188780', '186252', '1', '1', '1', '2386.55', '2386.13', '131.829', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188781', '186252', '1', '1', '1', '2386.55', '2386.13', '132.243', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188782', '186252', '1', '1', '1', '2386.55', '2386.13', '132.658', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188783', '186252', '1', '1', '1', '2386.55', '2386.13', '133.073', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188784', '186252', '1', '1', '1', '2386.55', '2386.13', '133.488', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188785', '186252', '1', '1', '1', '2386.55', '2386.13', '133.902', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188786', '186252', '1', '1', '1', '2386.55', '2386.13', '134.317', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188787', '186252', '1', '1', '1', '2386.55', '2386.13', '134.732', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188788', '186252', '1', '1', '1', '2386.55', '2386.13', '135.147', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188789', '186252', '1', '1', '1', '2386.55', '2386.13', '135.561', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188790', '186252', '1', '1', '1', '2386.55', '2386.13', '135.976', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188791', '186252', '1', '1', '1', '2386.55', '2386.13', '136.391', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188792', '186252', '1', '1', '1', '2386.55', '2386.13', '136.806', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188793', '186252', '1', '1', '1', '2386.55', '2386.13', '137.22', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188794', '186252', '1', '1', '1', '2386.55', '2386.13', '137.635', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188795', '186252', '1', '1', '1', '2386.55', '2386.13', '138.05', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188796', '186252', '1', '1', '1', '2386.55', '2386.13', '138.464', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188797', '186252', '1', '1', '1', '2386.55', '2386.13', '138.879', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188798', '186252', '1', '1', '1', '2386.55', '2386.13', '139.294', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188799', '186252', '1', '1', '1', '2386.55', '2386.13', '139.709', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188800', '186252', '1', '1', '1', '2386.55', '2386.13', '140.123', '4.65218', '0', '0', '0.72807', '-0.685503', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188802', '186252', '1', '1', '1', '2381.44', '2380.12', '131.414', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188803', '186252', '1', '1', '1', '2381.44', '2380.12', '131.829', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188804', '186252', '1', '1', '1', '2381.44', '2380.12', '132.244', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188805', '186252', '1', '1', '1', '2381.44', '2380.12', '132.658', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188806', '186252', '1', '1', '1', '2381.44', '2380.12', '133.073', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188807', '186252', '1', '1', '1', '2381.44', '2380.12', '133.488', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188808', '186252', '1', '1', '1', '2381.44', '2380.12', '133.902', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188809', '186252', '1', '1', '1', '2381.44', '2380.12', '134.317', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188810', '186252', '1', '1', '1', '2381.44', '2380.12', '134.732', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188811', '186252', '1', '1', '1', '2381.44', '2380.12', '135.147', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188812', '186252', '1', '1', '1', '2381.44', '2380.12', '135.562', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188813', '186252', '1', '1', '1', '2381.44', '2380.12', '135.976', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188814', '186252', '1', '1', '1', '2381.44', '2380.12', '136.391', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188815', '186252', '1', '1', '1', '2381.44', '2380.12', '136.806', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188816', '186252', '1', '1', '1', '2381.44', '2380.12', '137.22', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188817', '186252', '1', '1', '1', '2381.44', '2380.12', '137.635', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188818', '186252', '1', '1', '1', '2381.44', '2380.12', '138.05', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188819', '186252', '1', '1', '1', '2381.44', '2380.12', '138.465', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188820', '186252', '1', '1', '1', '2381.44', '2380.12', '138.879', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188821', '186252', '1', '1', '1', '2381.44', '2380.12', '139.294', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188822', '186252', '1', '1', '1', '2381.44', '2380.12', '139.709', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188823', '186252', '1', '1', '1', '2381.44', '2380.12', '140.124', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188824', '186252', '1', '1', '1', '2381.44', '2380.12', '140.538', '4.1888', '0', '0', '0.866024', '-0.500002', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188826', '186252', '1', '1', '1', '2376.86', '2367.58', '131.414', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188827', '186252', '1', '1', '1', '2376.86', '2367.58', '131.829', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188828', '186252', '1', '1', '1', '2376.86', '2367.58', '132.244', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188829', '186252', '1', '1', '1', '2376.86', '2367.58', '132.659', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188830', '186252', '1', '1', '1', '2376.86', '2367.58', '133.073', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188831', '186252', '1', '1', '1', '2376.86', '2367.58', '133.488', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188832', '186252', '1', '1', '1', '2376.86', '2367.58', '133.903', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188833', '186252', '1', '1', '1', '2376.86', '2367.58', '134.318', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188834', '186252', '1', '1', '1', '2376.86', '2367.58', '134.732', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188835', '186252', '1', '1', '1', '2376.86', '2367.58', '135.147', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188836', '186252', '1', '1', '1', '2376.86', '2367.58', '135.562', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188837', '186252', '1', '1', '1', '2376.86', '2367.58', '135.976', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188838', '186252', '1', '1', '1', '2376.86', '2367.58', '136.391', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188839', '186252', '1', '1', '1', '2376.86', '2367.58', '136.806', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188840', '186252', '1', '1', '1', '2376.86', '2367.58', '137.221', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188841', '186252', '1', '1', '1', '2376.86', '2367.58', '137.635', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188842', '186252', '1', '1', '1', '2376.86', '2367.58', '138.05', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188843', '186252', '1', '1', '1', '2376.86', '2367.58', '138.465', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188844', '186252', '1', '1', '1', '2376.86', '2367.58', '138.88', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188845', '186252', '1', '1', '1', '2376.86', '2367.58', '139.294', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188846', '186252', '1', '1', '1', '2376.86', '2367.58', '139.709', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188847', '186252', '1', '1', '1', '2376.86', '2367.58', '140.124', '4.57363', '0', '0', '0.754423', '-0.656388', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188849', '186252', '1', '1', '1', '2403.75', '2369.55', '131.414', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188850', '186252', '1', '1', '1', '2403.75', '2369.55', '131.829', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188851', '186252', '1', '1', '1', '2403.75', '2369.55', '132.245', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188852', '186252', '1', '1', '1', '2403.75', '2369.55', '132.66', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188853', '186252', '1', '1', '1', '2403.75', '2369.55', '133.075', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188854', '186252', '1', '1', '1', '2403.75', '2369.55', '133.49', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188855', '186252', '1', '1', '1', '2403.75', '2369.55', '133.905', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188856', '186252', '1', '1', '1', '2403.75', '2369.55', '134.32', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188857', '186252', '1', '1', '1', '2403.75', '2369.55', '134.735', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188858', '186252', '1', '1', '1', '2403.75', '2369.55', '135.15', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188859', '186252', '1', '1', '1', '2403.75', '2369.55', '135.565', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188860', '186252', '1', '1', '1', '2403.75', '2369.55', '135.98', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188861', '186252', '1', '1', '1', '2403.75', '2369.55', '136.395', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188862', '186252', '1', '1', '1', '2403.75', '2369.55', '136.81', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188863', '186252', '1', '1', '1', '2403.75', '2369.55', '137.225', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188864', '186252', '1', '1', '1', '2403.75', '2369.55', '137.641', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188865', '186252', '1', '1', '1', '2403.75', '2369.55', '138.056', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188866', '186252', '1', '1', '1', '2403.75', '2369.55', '138.471', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188867', '186252', '1', '1', '1', '2403.75', '2369.55', '138.886', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188868', '186252', '1', '1', '1', '2403.75', '2369.55', '139.301', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188869', '186252', '1', '1', '1', '2403.75', '2369.55', '139.716', '2.51196', '0', '0', '0.950854', '0.30964', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188870', '186252', '1', '1', '1', '2407.6', '2359.83', '131.414', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188871', '186252', '1', '1', '1', '2407.6', '2359.83', '131.829', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188872', '186252', '1', '1', '1', '2407.6', '2359.83', '132.244', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188873', '186252', '1', '1', '1', '2407.6', '2359.83', '132.659', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188874', '186252', '1', '1', '1', '2407.6', '2359.83', '133.074', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188875', '186252', '1', '1', '1', '2407.6', '2359.83', '133.488', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188876', '186252', '1', '1', '1', '2407.6', '2359.83', '133.903', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188877', '186252', '1', '1', '1', '2407.6', '2359.83', '134.318', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188878', '186252', '1', '1', '1', '2407.6', '2359.83', '134.732', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188879', '186252', '1', '1', '1', '2407.6', '2359.83', '135.147', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188880', '186252', '1', '1', '1', '2407.6', '2359.83', '135.562', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188881', '186252', '1', '1', '1', '2407.6', '2359.83', '135.977', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188882', '186252', '1', '1', '1', '2407.6', '2359.83', '136.391', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188883', '186252', '1', '1', '1', '2407.6', '2359.83', '136.806', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188884', '186252', '1', '1', '1', '2407.6', '2359.83', '137.221', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188885', '186252', '1', '1', '1', '2407.6', '2359.83', '137.636', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188886', '186252', '1', '1', '1', '2407.6', '2359.83', '138.05', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188887', '186252', '1', '1', '1', '2407.6', '2359.83', '138.465', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188888', '186252', '1', '1', '1', '2407.6', '2359.83', '138.88', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188889', '186252', '1', '1', '1', '2407.6', '2359.83', '139.295', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188890', '186252', '1', '1', '1', '2407.6', '2359.83', '139.709', '2.16246', '0', '0', '0.882537', '0.470243', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188893', '186252', '1', '1', '1', '2396.12', '2364.56', '131.415', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188894', '186252', '1', '1', '1', '2396.12', '2364.56', '131.83', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188895', '186252', '1', '1', '1', '2396.12', '2364.56', '132.244', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188896', '186252', '1', '1', '1', '2396.12', '2364.56', '132.659', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188897', '186252', '1', '1', '1', '2396.12', '2364.56', '133.074', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188898', '186252', '1', '1', '1', '2396.12', '2364.56', '133.488', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188899', '186252', '1', '1', '1', '2396.12', '2364.56', '133.903', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188900', '186252', '1', '1', '1', '2396.12', '2364.56', '134.318', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188901', '186252', '1', '1', '1', '2396.12', '2364.56', '134.733', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188902', '186252', '1', '1', '1', '2396.12', '2364.56', '135.148', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188903', '186252', '1', '1', '1', '2396.12', '2364.56', '135.562', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188904', '186252', '1', '1', '1', '2396.12', '2364.56', '135.977', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188905', '186252', '1', '1', '1', '2396.12', '2364.56', '136.392', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188906', '186252', '1', '1', '1', '2396.12', '2364.56', '136.807', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188907', '186252', '1', '1', '1', '2396.12', '2364.56', '137.221', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188908', '186252', '1', '1', '1', '2396.12', '2364.56', '137.636', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188909', '186252', '1', '1', '1', '2396.12', '2364.56', '138.051', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188910', '186252', '1', '1', '1', '2396.12', '2364.56', '138.465', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188911', '186252', '1', '1', '1', '2396.12', '2364.56', '138.88', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188912', '186252', '1', '1', '1', '2396.12', '2364.56', '139.295', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188913', '186252', '1', '1', '1', '2396.12', '2364.56', '139.71', '0.0654478', '0', '0', '0.032718', '0.999465', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188914', '186252', '1', '1', '1', '2382.67', '2360.11', '131.415', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188915', '186252', '1', '1', '1', '2382.67', '2360.11', '131.829', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188916', '186252', '1', '1', '1', '2382.67', '2360.11', '132.244', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188917', '186252', '1', '1', '1', '2382.67', '2360.11', '132.658', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188918', '186252', '1', '1', '1', '2382.67', '2360.11', '133.073', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188919', '186252', '1', '1', '1', '2382.67', '2360.11', '133.488', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188920', '186252', '1', '1', '1', '2382.67', '2360.11', '133.903', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188921', '186252', '1', '1', '1', '2382.67', '2360.11', '134.317', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188922', '186252', '1', '1', '1', '2382.67', '2360.11', '134.732', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188923', '186252', '1', '1', '1', '2382.67', '2360.11', '135.147', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188924', '186252', '1', '1', '1', '2382.67', '2360.11', '135.561', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188925', '186252', '1', '1', '1', '2382.67', '2360.11', '135.976', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188926', '186252', '1', '1', '1', '2382.67', '2360.11', '136.391', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188927', '186252', '1', '1', '1', '2382.67', '2360.11', '136.806', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188928', '186252', '1', '1', '1', '2382.67', '2360.11', '137.22', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188929', '186252', '1', '1', '1', '2382.67', '2360.11', '137.635', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188930', '186252', '1', '1', '1', '2382.67', '2360.11', '138.05', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188931', '186252', '1', '1', '1', '2382.67', '2360.11', '138.464', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188932', '186252', '1', '1', '1', '2382.67', '2360.11', '138.879', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188933', '186252', '1', '1', '1', '2382.67', '2360.11', '139.294', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188934', '186252', '1', '1', '1', '2382.67', '2360.11', '139.708', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188935', '186252', '1', '1', '1', '2382.67', '2360.11', '140.123', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188936', '186252', '1', '1', '1', '2382.67', '2360.11', '140.537', '6.00306', '0', '0', '0.139606', '-0.990207', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188937', '186252', '1', '1', '1', '2396.53', '2358.8', '131.415', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188938', '186252', '1', '1', '1', '2396.53', '2358.8', '131.83', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188939', '186252', '1', '1', '1', '2396.53', '2358.8', '132.245', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188940', '186252', '1', '1', '1', '2396.53', '2358.8', '132.66', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188941', '186252', '1', '1', '1', '2396.53', '2358.8', '133.075', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188942', '186252', '1', '1', '1', '2396.53', '2358.8', '133.49', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188943', '186252', '1', '1', '1', '2396.53', '2358.8', '133.906', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188944', '186252', '1', '1', '1', '2396.53', '2358.8', '134.321', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188945', '186252', '1', '1', '1', '2396.53', '2358.8', '134.736', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188946', '186252', '1', '1', '1', '2396.53', '2358.8', '135.15', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188947', '186252', '1', '1', '1', '2396.53', '2358.8', '135.565', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188948', '186252', '1', '1', '1', '2396.53', '2358.8', '135.98', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188949', '186252', '1', '1', '1', '2396.53', '2358.8', '136.395', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188950', '186252', '1', '1', '1', '2396.53', '2358.8', '136.81', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188951', '186252', '1', '1', '1', '2396.53', '2358.8', '137.225', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188952', '186252', '1', '1', '1', '2396.53', '2358.8', '137.64', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188953', '186252', '1', '1', '1', '2396.53', '2358.8', '138.055', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188954', '186252', '1', '1', '1', '2396.53', '2358.8', '138.47', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188955', '186252', '1', '1', '1', '2396.53', '2358.8', '138.886', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188956', '186252', '1', '1', '1', '2396.53', '2358.8', '139.3', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188957', '186252', '1', '1', '1', '2396.53', '2358.8', '139.715', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188958', '186252', '1', '1', '1', '2396.53', '2358.8', '140.131', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188959', '186252', '1', '1', '1', '2396.53', '2358.8', '140.546', '3.23845', '0', '0', '0.998827', '-0.0484114', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188962', '186252', '1', '1', '1', '2399', '2354.81', '131.414', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188963', '186252', '1', '1', '1', '2399', '2354.81', '131.829', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188964', '186252', '1', '1', '1', '2399', '2354.81', '132.244', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188965', '186252', '1', '1', '1', '2399', '2354.81', '132.658', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188966', '186252', '1', '1', '1', '2399', '2354.81', '133.073', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188967', '186252', '1', '1', '1', '2399', '2354.81', '133.488', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188968', '186252', '1', '1', '1', '2399', '2354.81', '133.903', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188969', '186252', '1', '1', '1', '2399', '2354.81', '134.317', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188970', '186252', '1', '1', '1', '2399', '2354.81', '134.732', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188971', '186252', '1', '1', '1', '2399', '2354.81', '135.147', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188972', '186252', '1', '1', '1', '2399', '2354.81', '135.561', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188973', '186252', '1', '1', '1', '2399', '2354.81', '135.976', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188974', '186252', '1', '1', '1', '2399', '2354.81', '136.391', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188975', '186252', '1', '1', '1', '2399', '2354.81', '136.806', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188976', '186252', '1', '1', '1', '2399', '2354.81', '137.22', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188977', '186252', '1', '1', '1', '2399', '2354.81', '137.635', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188978', '186252', '1', '1', '1', '2399', '2354.81', '138.05', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188979', '186252', '1', '1', '1', '2399', '2354.81', '138.465', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188980', '186252', '1', '1', '1', '2399', '2354.81', '138.88', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188981', '186252', '1', '1', '1', '2399', '2354.81', '139.294', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188982', '186252', '1', '1', '1', '2399', '2354.81', '139.709', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188983', '186252', '1', '1', '1', '2399', '2354.81', '140.124', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188984', '186252', '1', '1', '1', '2399', '2354.81', '140.539', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188985', '186252', '1', '1', '1', '2399', '2354.81', '140.953', '5.85775', '0', '0', '0.211118', '-0.977461', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188987', '186252', '1', '1', '1', '2411.35', '2349.61', '131.414', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188988', '186252', '1', '1', '1', '2411.35', '2349.61', '131.829', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188989', '186252', '1', '1', '1', '2411.35', '2349.61', '132.244', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188990', '186252', '1', '1', '1', '2411.35', '2349.61', '132.659', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188991', '186252', '1', '1', '1', '2411.35', '2349.61', '133.073', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188992', '186252', '1', '1', '1', '2411.35', '2349.61', '133.488', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188993', '186252', '1', '1', '1', '2411.35', '2349.61', '133.903', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188994', '186252', '1', '1', '1', '2411.35', '2349.61', '134.318', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188995', '186252', '1', '1', '1', '2411.35', '2349.61', '134.733', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188996', '186252', '1', '1', '1', '2411.35', '2349.61', '135.147', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188997', '186252', '1', '1', '1', '2411.35', '2349.61', '135.562', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188998', '186252', '1', '1', '1', '2411.35', '2349.61', '135.977', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('188999', '186252', '1', '1', '1', '2411.35', '2349.61', '136.392', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189000', '186252', '1', '1', '1', '2411.35', '2349.61', '136.806', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189001', '186252', '1', '1', '1', '2411.35', '2349.61', '137.221', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189002', '186252', '1', '1', '1', '2411.35', '2349.61', '137.636', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189003', '186252', '1', '1', '1', '2411.35', '2349.61', '138.051', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189004', '186252', '1', '1', '1', '2411.35', '2349.61', '138.465', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189005', '186252', '1', '1', '1', '2411.35', '2349.61', '138.88', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189006', '186252', '1', '1', '1', '2411.35', '2349.61', '139.295', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189007', '186252', '1', '1', '1', '2411.35', '2349.61', '139.71', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189008', '186252', '1', '1', '1', '2411.35', '2349.61', '140.124', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189009', '186252', '1', '1', '1', '2411.35', '2349.61', '140.539', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189010', '186252', '1', '1', '1', '2411.35', '2349.61', '140.954', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189011', '186252', '1', '1', '1', '2411.35', '2349.61', '141.369', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189012', '186252', '1', '1', '1', '2411.35', '2349.61', '141.784', '6.03839', '0', '0', '0.122093', '-0.992519', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189014', '186252', '1', '1', '1', '2424.85', '2345.8', '131.414', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189015', '186252', '1', '1', '1', '2424.85', '2345.8', '131.829', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189016', '186252', '1', '1', '1', '2424.85', '2345.8', '132.244', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189017', '186252', '1', '1', '1', '2424.85', '2345.8', '132.659', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189018', '186252', '1', '1', '1', '2424.85', '2345.8', '133.073', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189019', '186252', '1', '1', '1', '2424.85', '2345.8', '133.488', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189020', '186252', '1', '1', '1', '2424.85', '2345.8', '133.903', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189021', '186252', '1', '1', '1', '2424.85', '2345.8', '134.318', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189022', '186252', '1', '1', '1', '2424.85', '2345.8', '134.732', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189023', '186252', '1', '1', '1', '2424.85', '2345.8', '135.147', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189024', '186252', '1', '1', '1', '2424.85', '2345.8', '135.562', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189025', '186252', '1', '1', '1', '2424.85', '2345.8', '135.977', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189026', '186252', '1', '1', '1', '2424.85', '2345.8', '136.391', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189027', '186252', '1', '1', '1', '2424.85', '2345.8', '136.806', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189028', '186252', '1', '1', '1', '2424.85', '2345.8', '137.221', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189029', '186252', '1', '1', '1', '2424.85', '2345.8', '137.635', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189030', '186252', '1', '1', '1', '2424.85', '2345.8', '138.05', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189031', '186252', '1', '1', '1', '2424.85', '2345.8', '138.465', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189032', '186252', '1', '1', '1', '2424.85', '2345.8', '138.88', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189033', '186252', '1', '1', '1', '2424.85', '2345.8', '139.295', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189034', '186252', '1', '1', '1', '2424.85', '2345.8', '139.709', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189035', '186252', '1', '1', '1', '2424.85', '2345.8', '140.124', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189036', '186252', '1', '1', '1', '2424.85', '2345.8', '140.539', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189037', '186252', '1', '1', '1', '2424.85', '2345.8', '140.953', '2.87874', '0', '0', '0.991376', '0.131051', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189042', '186252', '1', '1', '1', '2413.29', '2363.33', '131.83', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189041', '186252', '1', '1', '1', '2413.29', '2363.33', '131.415', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189043', '186252', '1', '1', '1', '2413.29', '2363.33', '132.245', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189044', '186252', '1', '1', '1', '2413.29', '2363.33', '132.659', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189045', '186252', '1', '1', '1', '2413.29', '2363.33', '133.074', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189046', '186252', '1', '1', '1', '2413.29', '2363.33', '133.489', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189047', '186252', '1', '1', '1', '2413.29', '2363.33', '133.904', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189048', '186252', '1', '1', '1', '2413.29', '2363.33', '134.319', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189049', '186252', '1', '1', '1', '2413.29', '2363.33', '134.733', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189050', '186252', '1', '1', '1', '2413.29', '2363.33', '135.148', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189051', '186252', '1', '1', '1', '2413.29', '2363.33', '135.563', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189052', '186252', '1', '1', '1', '2413.29', '2363.33', '135.978', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189053', '186252', '1', '1', '1', '2413.29', '2363.33', '136.392', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189054', '186252', '1', '1', '1', '2413.29', '2363.33', '136.807', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189055', '186252', '1', '1', '1', '2413.29', '2363.33', '137.222', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189056', '186252', '1', '1', '1', '2413.29', '2363.33', '137.637', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189057', '186252', '1', '1', '1', '2413.29', '2363.33', '138.051', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189058', '186252', '1', '1', '1', '2413.29', '2363.33', '138.466', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189059', '186252', '1', '1', '1', '2413.29', '2363.33', '138.881', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189060', '186252', '1', '1', '1', '2413.29', '2363.33', '139.296', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189061', '186252', '1', '1', '1', '2413.29', '2363.33', '139.71', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189062', '186252', '1', '1', '1', '2413.29', '2363.33', '140.125', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189063', '186252', '1', '1', '1', '2413.29', '2363.33', '140.54', '3.37746', '0', '0', '0.993054', '-0.117661', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189064', '186252', '1', '1', '1', '2442.05', '2358.15', '131.414', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189065', '186252', '1', '1', '1', '2442.05', '2358.15', '131.829', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189066', '186252', '1', '1', '1', '2442.05', '2358.15', '132.243', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189067', '186252', '1', '1', '1', '2442.05', '2358.15', '132.658', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189068', '186252', '1', '1', '1', '2442.05', '2358.15', '133.073', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189069', '186252', '1', '1', '1', '2442.05', '2358.15', '133.488', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189070', '186252', '1', '1', '1', '2442.05', '2358.15', '133.902', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189071', '186252', '1', '1', '1', '2442.05', '2358.15', '134.317', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189072', '186252', '1', '1', '1', '2442.05', '2358.15', '134.732', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189073', '186252', '1', '1', '1', '2442.05', '2358.15', '135.146', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189074', '186252', '1', '1', '1', '2442.05', '2358.15', '135.561', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189075', '186252', '1', '1', '1', '2442.05', '2358.15', '135.976', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189076', '186252', '1', '1', '1', '2442.05', '2358.15', '136.39', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189077', '186252', '1', '1', '1', '2442.05', '2358.15', '136.805', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189078', '186252', '1', '1', '1', '2442.05', '2358.15', '137.22', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189079', '186252', '1', '1', '1', '2442.05', '2358.15', '137.634', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189080', '186252', '1', '1', '1', '2442.05', '2358.15', '138.049', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189081', '186252', '1', '1', '1', '2442.05', '2358.15', '138.464', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189082', '186252', '1', '1', '1', '2442.05', '2358.15', '138.879', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189083', '186252', '1', '1', '1', '2442.05', '2358.15', '139.294', '1.7399', '0', '0', '0.764297', '0.644865', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189084', '186252', '1', '1', '1', '2438.24', '2346.33', '131.414', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189085', '186252', '1', '1', '1', '2438.24', '2346.33', '131.829', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189086', '186252', '1', '1', '1', '2438.24', '2346.33', '132.244', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189087', '186252', '1', '1', '1', '2438.24', '2346.33', '132.659', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189088', '186252', '1', '1', '1', '2438.24', '2346.33', '133.074', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189089', '186252', '1', '1', '1', '2438.24', '2346.33', '133.488', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189090', '186252', '1', '1', '1', '2438.24', '2346.33', '133.903', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189091', '186252', '1', '1', '1', '2438.24', '2346.33', '134.318', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189092', '186252', '1', '1', '1', '2438.24', '2346.33', '134.732', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189093', '186252', '1', '1', '1', '2438.24', '2346.33', '135.147', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189094', '186252', '1', '1', '1', '2438.24', '2346.33', '135.562', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189095', '186252', '1', '1', '1', '2438.24', '2346.33', '135.977', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189096', '186252', '1', '1', '1', '2438.24', '2346.33', '136.391', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189097', '186252', '1', '1', '1', '2438.24', '2346.33', '136.806', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189098', '186252', '1', '1', '1', '2438.24', '2346.33', '137.221', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189099', '186252', '1', '1', '1', '2438.24', '2346.33', '137.636', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189100', '186252', '1', '1', '1', '2438.24', '2346.33', '138.05', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189101', '186252', '1', '1', '1', '2438.24', '2346.33', '138.465', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189102', '186252', '1', '1', '1', '2438.24', '2346.33', '138.88', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189103', '186252', '1', '1', '1', '2438.24', '2346.33', '139.295', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189104', '186252', '1', '1', '1', '2438.24', '2346.33', '139.709', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189105', '186252', '1', '1', '1', '2438.24', '2346.33', '140.124', '3.37746', '0', '0', '0.993054', '-0.117659', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189106', '186252', '1', '1', '1', '2451.77', '2354.09', '131.414', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189107', '186252', '1', '1', '1', '2451.77', '2354.09', '131.829', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189108', '186252', '1', '1', '1', '2451.77', '2354.09', '132.244', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189109', '186252', '1', '1', '1', '2451.77', '2354.09', '132.659', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189110', '186252', '1', '1', '1', '2451.77', '2354.09', '133.073', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189111', '186252', '1', '1', '1', '2451.77', '2354.09', '133.488', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189112', '186252', '1', '1', '1', '2451.77', '2354.09', '133.903', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189113', '186252', '1', '1', '1', '2451.77', '2354.09', '134.317', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189114', '186252', '1', '1', '1', '2451.77', '2354.09', '134.732', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189115', '186252', '1', '1', '1', '2451.77', '2354.09', '135.146', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189116', '186252', '1', '1', '1', '2451.77', '2354.09', '135.561', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189117', '186252', '1', '1', '1', '2451.77', '2354.09', '135.976', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189118', '186252', '1', '1', '1', '2451.77', '2354.09', '136.391', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189119', '186252', '1', '1', '1', '2451.77', '2354.09', '136.805', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189120', '186252', '1', '1', '1', '2451.77', '2354.09', '137.22', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189121', '186252', '1', '1', '1', '2451.77', '2354.09', '137.635', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189122', '186252', '1', '1', '1', '2451.77', '2354.09', '138.05', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189123', '186252', '1', '1', '1', '2451.77', '2354.09', '138.464', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189124', '186252', '1', '1', '1', '2451.77', '2354.09', '138.879', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189125', '186252', '1', '1', '1', '2451.77', '2354.09', '139.294', '2.29753', '0', '0', '0.912259', '0.409613', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189126', '186252', '1', '1', '1', '2451.45', '2346.66', '131.414', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189127', '186252', '1', '1', '1', '2451.45', '2346.66', '131.829', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189128', '186252', '1', '1', '1', '2451.45', '2346.66', '132.244', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189129', '186252', '1', '1', '1', '2451.45', '2346.66', '132.658', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189130', '186252', '1', '1', '1', '2451.45', '2346.66', '133.073', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189131', '186252', '1', '1', '1', '2451.45', '2346.66', '133.488', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189132', '186252', '1', '1', '1', '2451.45', '2346.66', '133.903', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189133', '186252', '1', '1', '1', '2451.45', '2346.66', '134.317', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189134', '186252', '1', '1', '1', '2451.45', '2346.66', '134.732', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189135', '186252', '1', '1', '1', '2451.45', '2346.66', '135.147', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189136', '186252', '1', '1', '1', '2451.45', '2346.66', '135.561', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189137', '186252', '1', '1', '1', '2451.45', '2346.66', '135.976', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189138', '186252', '1', '1', '1', '2451.45', '2346.66', '136.391', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189139', '186252', '1', '1', '1', '2451.45', '2346.66', '136.806', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189140', '186252', '1', '1', '1', '2451.45', '2346.66', '137.221', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189141', '186252', '1', '1', '1', '2451.45', '2346.66', '137.635', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189142', '186252', '1', '1', '1', '2451.45', '2346.66', '138.05', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189143', '186252', '1', '1', '1', '2451.45', '2346.66', '138.465', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189144', '186252', '1', '1', '1', '2451.45', '2346.66', '138.879', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189145', '186252', '1', '1', '1', '2451.45', '2346.66', '139.294', '2.96512', '0', '0', '0.99611', '0.0881204', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189147', '186252', '1', '1', '1', '2463.33', '2350.91', '131.414', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189148', '186252', '1', '1', '1', '2463.33', '2350.91', '131.829', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189149', '186252', '1', '1', '1', '2463.33', '2350.91', '132.244', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189150', '186252', '1', '1', '1', '2463.33', '2350.91', '132.658', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189151', '186252', '1', '1', '1', '2463.33', '2350.91', '133.073', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189152', '186252', '1', '1', '1', '2463.33', '2350.91', '133.488', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189153', '186252', '1', '1', '1', '2463.33', '2350.91', '133.903', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189154', '186252', '1', '1', '1', '2463.33', '2350.91', '134.317', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189155', '186252', '1', '1', '1', '2463.33', '2350.91', '134.732', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189156', '186252', '1', '1', '1', '2463.33', '2350.91', '135.147', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189157', '186252', '1', '1', '1', '2463.33', '2350.91', '135.562', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189158', '186252', '1', '1', '1', '2463.33', '2350.91', '135.976', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189159', '186252', '1', '1', '1', '2463.33', '2350.91', '136.391', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189160', '186252', '1', '1', '1', '2463.33', '2350.91', '136.806', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189161', '186252', '1', '1', '1', '2463.33', '2350.91', '137.221', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189162', '186252', '1', '1', '1', '2463.33', '2350.91', '137.635', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189163', '186252', '1', '1', '1', '2463.33', '2350.91', '138.05', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189164', '186252', '1', '1', '1', '2463.33', '2350.91', '138.465', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189165', '186252', '1', '1', '1', '2463.33', '2350.91', '138.88', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189166', '186252', '1', '1', '1', '2463.33', '2350.91', '139.294', '3.8644', '0', '0', '0.935401', '-0.35359', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189168', '186252', '1', '1', '1', '2466.83', '2362.91', '131.414', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189169', '186252', '1', '1', '1', '2466.83', '2362.91', '131.829', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189170', '186252', '1', '1', '1', '2466.83', '2362.91', '132.244', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189171', '186252', '1', '1', '1', '2466.83', '2362.91', '132.658', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189172', '186252', '1', '1', '1', '2466.83', '2362.91', '133.073', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189173', '186252', '1', '1', '1', '2466.83', '2362.91', '133.488', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189174', '186252', '1', '1', '1', '2466.83', '2362.91', '133.902', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189175', '186252', '1', '1', '1', '2466.83', '2362.91', '134.317', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189176', '186252', '1', '1', '1', '2466.83', '2362.91', '134.732', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189177', '186252', '1', '1', '1', '2466.83', '2362.91', '135.147', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189178', '186252', '1', '1', '1', '2466.83', '2362.91', '135.562', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189179', '186252', '1', '1', '1', '2466.83', '2362.91', '135.976', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189180', '186252', '1', '1', '1', '2466.83', '2362.91', '136.391', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189181', '186252', '1', '1', '1', '2466.83', '2362.91', '136.806', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189182', '186252', '1', '1', '1', '2466.83', '2362.91', '137.22', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189183', '186252', '1', '1', '1', '2466.83', '2362.91', '137.635', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189184', '186252', '1', '1', '1', '2466.83', '2362.91', '138.05', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189185', '186252', '1', '1', '1', '2466.83', '2362.91', '138.465', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189186', '186252', '1', '1', '1', '2466.83', '2362.91', '138.88', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189187', '186252', '1', '1', '1', '2466.83', '2362.91', '139.294', '4.84222', '0', '0', '0.659747', '-0.751488', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189188', '186252', '1', '1', '1', '2468.76', '2375.93', '131.415', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189189', '186252', '1', '1', '1', '2468.76', '2375.93', '131.829', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189190', '186252', '1', '1', '1', '2468.76', '2375.93', '132.244', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189191', '186252', '1', '1', '1', '2468.76', '2375.93', '132.659', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189192', '186252', '1', '1', '1', '2468.76', '2375.93', '133.074', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189193', '186252', '1', '1', '1', '2468.76', '2375.93', '133.488', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189194', '186252', '1', '1', '1', '2468.76', '2375.93', '133.903', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189195', '186252', '1', '1', '1', '2468.76', '2375.93', '134.318', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189196', '186252', '1', '1', '1', '2468.76', '2375.93', '134.732', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189197', '186252', '1', '1', '1', '2468.76', '2375.93', '135.147', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189198', '186252', '1', '1', '1', '2468.76', '2375.93', '135.562', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189199', '186252', '1', '1', '1', '2468.76', '2375.93', '135.977', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189200', '186252', '1', '1', '1', '2468.76', '2375.93', '136.392', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189201', '186252', '1', '1', '1', '2468.76', '2375.93', '136.806', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189202', '186252', '1', '1', '1', '2468.76', '2375.93', '137.221', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189203', '186252', '1', '1', '1', '2468.76', '2375.93', '137.636', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189204', '186252', '1', '1', '1', '2468.76', '2375.93', '138.051', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189205', '186252', '1', '1', '1', '2468.76', '2375.93', '138.465', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189206', '186252', '1', '1', '1', '2468.76', '2375.93', '138.88', '4.28459', '0', '0', '0.841092', '-0.540892', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189207', '186252', '1', '1', '1', '2476.64', '2386.71', '131.415', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189208', '186252', '1', '1', '1', '2476.64', '2386.71', '131.83', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189209', '186252', '1', '1', '1', '2476.64', '2386.71', '132.245', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189210', '186252', '1', '1', '1', '2476.64', '2386.71', '132.659', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189211', '186252', '1', '1', '1', '2476.64', '2386.71', '133.074', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189212', '186252', '1', '1', '1', '2476.64', '2386.71', '133.489', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189213', '186252', '1', '1', '1', '2476.64', '2386.71', '133.904', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189214', '186252', '1', '1', '1', '2476.64', '2386.71', '134.318', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189215', '186252', '1', '1', '1', '2476.64', '2386.71', '134.733', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189216', '186252', '1', '1', '1', '2476.64', '2386.71', '135.148', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189217', '186252', '1', '1', '1', '2476.64', '2386.71', '135.563', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189218', '186252', '1', '1', '1', '2476.64', '2386.71', '135.977', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189219', '186252', '1', '1', '1', '2476.64', '2386.71', '136.392', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189220', '186252', '1', '1', '1', '2476.64', '2386.71', '136.807', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189221', '186252', '1', '1', '1', '2476.64', '2386.71', '137.222', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189222', '186252', '1', '1', '1', '2476.64', '2386.71', '137.636', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189223', '186252', '1', '1', '1', '2476.64', '2386.71', '138.051', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189224', '186252', '1', '1', '1', '2476.64', '2386.71', '138.466', '3.89189', '0', '0', '0.930454', '-0.36641', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189225', '186252', '1', '1', '1', '2479.06', '2397.96', '131.414', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189226', '186252', '1', '1', '1', '2479.06', '2397.96', '131.829', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189227', '186252', '1', '1', '1', '2479.06', '2397.96', '132.243', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189228', '186252', '1', '1', '1', '2479.06', '2397.96', '132.658', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189229', '186252', '1', '1', '1', '2479.06', '2397.96', '133.073', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189230', '186252', '1', '1', '1', '2479.06', '2397.96', '133.488', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189231', '186252', '1', '1', '1', '2479.06', '2397.96', '133.902', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189232', '186252', '1', '1', '1', '2479.06', '2397.96', '134.317', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189233', '186252', '1', '1', '1', '2479.06', '2397.96', '134.732', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189234', '186252', '1', '1', '1', '2479.06', '2397.96', '135.147', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189235', '186252', '1', '1', '1', '2479.06', '2397.96', '135.561', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189236', '186252', '1', '1', '1', '2479.06', '2397.96', '135.976', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189237', '186252', '1', '1', '1', '2479.06', '2397.96', '136.391', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189238', '186252', '1', '1', '1', '2479.06', '2397.96', '136.806', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189239', '186252', '1', '1', '1', '2479.06', '2397.96', '137.22', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189240', '186252', '1', '1', '1', '2479.06', '2397.96', '137.635', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189241', '186252', '1', '1', '1', '2479.06', '2397.96', '138.05', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189242', '186252', '1', '1', '1', '2479.06', '2397.96', '138.465', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189243', '186252', '1', '1', '1', '2479.06', '2397.96', '138.879', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189244', '186252', '1', '1', '1', '2479.06', '2397.96', '139.294', '4.97181', '0', '0', '0.609706', '-0.792628', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189245', '186252', '1', '1', '1', '2468.03', '2442.9', '131.415', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189246', '186252', '1', '1', '1', '2468.03', '2442.9', '131.83', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189247', '186252', '1', '1', '1', '2468.03', '2442.9', '132.244', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189248', '186252', '1', '1', '1', '2468.03', '2442.9', '132.659', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189249', '186252', '1', '1', '1', '2468.03', '2442.9', '133.074', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189250', '186252', '1', '1', '1', '2468.03', '2442.9', '133.489', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189251', '186252', '1', '1', '1', '2468.03', '2442.9', '133.903', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189252', '186252', '1', '1', '1', '2468.03', '2442.9', '134.318', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189253', '186252', '1', '1', '1', '2468.03', '2442.9', '134.733', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189254', '186252', '1', '1', '1', '2468.03', '2442.9', '135.148', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189255', '186252', '1', '1', '1', '2468.03', '2442.9', '135.562', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189256', '186252', '1', '1', '1', '2468.03', '2442.9', '135.977', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189257', '186252', '1', '1', '1', '2468.03', '2442.9', '136.392', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189258', '186252', '1', '1', '1', '2468.03', '2442.9', '136.806', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189259', '186252', '1', '1', '1', '2468.03', '2442.9', '137.221', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189260', '186252', '1', '1', '1', '2468.03', '2442.9', '137.636', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189261', '186252', '1', '1', '1', '2468.03', '2442.9', '138.051', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189262', '186252', '1', '1', '1', '2468.03', '2442.9', '138.465', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189263', '186252', '1', '1', '1', '2468.03', '2442.9', '138.88', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189264', '186252', '1', '1', '1', '2468.03', '2442.9', '139.295', '4.28458', '0', '0', '0.841094', '-0.540889', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189266', '186252', '1', '1', '1', '2464.74', '2451.9', '131.415', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189267', '186252', '1', '1', '1', '2464.74', '2451.9', '131.83', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189268', '186252', '1', '1', '1', '2464.74', '2451.9', '132.244', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189269', '186252', '1', '1', '1', '2464.74', '2451.9', '132.659', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189270', '186252', '1', '1', '1', '2464.74', '2451.9', '133.074', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189271', '186252', '1', '1', '1', '2464.74', '2451.9', '133.489', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189272', '186252', '1', '1', '1', '2464.74', '2451.9', '133.904', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189273', '186252', '1', '1', '1', '2464.74', '2451.9', '134.318', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189274', '186252', '1', '1', '1', '2464.74', '2451.9', '134.733', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189275', '186252', '1', '1', '1', '2464.74', '2451.9', '135.148', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189276', '186252', '1', '1', '1', '2464.74', '2451.9', '135.563', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189277', '186252', '1', '1', '1', '2464.74', '2451.9', '135.977', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189278', '186252', '1', '1', '1', '2464.74', '2451.9', '136.392', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189279', '186252', '1', '1', '1', '2464.74', '2451.9', '136.807', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189280', '186252', '1', '1', '1', '2464.74', '2451.9', '137.222', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189281', '186252', '1', '1', '1', '2464.74', '2451.9', '137.636', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189282', '186252', '1', '1', '1', '2464.74', '2451.9', '138.051', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189283', '186252', '1', '1', '1', '2464.74', '2451.9', '138.466', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189284', '186252', '1', '1', '1', '2464.74', '2451.9', '138.881', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189285', '186252', '1', '1', '1', '2464.74', '2451.9', '139.295', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189286', '186252', '1', '1', '1', '2464.74', '2451.9', '139.71', '2.67451', '0', '0', '0.972853', '0.231426', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189287', '186252', '1', '1', '1', '2456.38', '2448.25', '131.414', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189288', '186252', '1', '1', '1', '2456.38', '2448.25', '131.829', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189289', '186252', '1', '1', '1', '2456.38', '2448.25', '132.243', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189290', '186252', '1', '1', '1', '2456.38', '2448.25', '132.658', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189291', '186252', '1', '1', '1', '2456.38', '2448.25', '133.073', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189292', '186252', '1', '1', '1', '2456.38', '2448.25', '133.488', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189293', '186252', '1', '1', '1', '2456.38', '2448.25', '133.903', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189294', '186252', '1', '1', '1', '2456.38', '2448.25', '134.317', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189295', '186252', '1', '1', '1', '2456.38', '2448.25', '134.732', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189296', '186252', '1', '1', '1', '2456.38', '2448.25', '135.147', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189297', '186252', '1', '1', '1', '2456.38', '2448.25', '135.561', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189298', '186252', '1', '1', '1', '2456.38', '2448.25', '135.976', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189299', '186252', '1', '1', '1', '2456.38', '2448.25', '136.391', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189300', '186252', '1', '1', '1', '2456.38', '2448.25', '136.806', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189301', '186252', '1', '1', '1', '2456.38', '2448.25', '137.22', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189302', '186252', '1', '1', '1', '2456.38', '2448.25', '137.635', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189303', '186252', '1', '1', '1', '2456.38', '2448.25', '138.05', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189304', '186252', '1', '1', '1', '2456.38', '2448.25', '138.465', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189305', '186252', '1', '1', '1', '2456.38', '2448.25', '138.88', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189306', '186252', '1', '1', '1', '2456.38', '2448.25', '139.294', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189307', '186252', '1', '1', '1', '2456.38', '2448.25', '139.709', '1.13513', '0', '0', '0.537578', '0.843214', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189309', '186252', '1', '1', '1', '2476.9', '2411.55', '131.414', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189310', '186252', '1', '1', '1', '2476.9', '2411.55', '131.829', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189311', '186252', '1', '1', '1', '2476.9', '2411.55', '132.244', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189312', '186252', '1', '1', '1', '2476.9', '2411.55', '132.659', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189313', '186252', '1', '1', '1', '2476.9', '2411.55', '133.074', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189314', '186252', '1', '1', '1', '2476.9', '2411.55', '133.488', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189315', '186252', '1', '1', '1', '2476.9', '2411.55', '133.903', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189316', '186252', '1', '1', '1', '2476.9', '2411.55', '134.318', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189317', '186252', '1', '1', '1', '2476.9', '2411.55', '134.733', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189318', '186252', '1', '1', '1', '2476.9', '2411.55', '135.148', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189319', '186252', '1', '1', '1', '2476.9', '2411.55', '135.562', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189320', '186252', '1', '1', '1', '2476.9', '2411.55', '135.977', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189321', '186252', '1', '1', '1', '2476.9', '2411.55', '136.392', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189322', '186252', '1', '1', '1', '2476.9', '2411.55', '136.807', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189323', '186252', '1', '1', '1', '2476.9', '2411.55', '137.222', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189324', '186252', '1', '1', '1', '2476.9', '2411.55', '137.636', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189325', '186252', '1', '1', '1', '2476.9', '2411.55', '138.051', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189326', '186252', '1', '1', '1', '2476.9', '2411.55', '138.466', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189327', '186252', '1', '1', '1', '2476.9', '2411.55', '138.881', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189328', '186252', '1', '1', '1', '2476.9', '2411.55', '139.295', '4.77151', '0', '0', '0.685899', '-0.727696', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189329', '186252', '1', '1', '1', '2468.65', '2431.44', '131.414', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189330', '186252', '1', '1', '1', '2468.65', '2431.44', '131.829', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189331', '186252', '1', '1', '1', '2468.65', '2431.44', '132.244', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189332', '186252', '1', '1', '1', '2468.65', '2431.44', '132.659', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189333', '186252', '1', '1', '1', '2468.65', '2431.44', '133.073', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189334', '186252', '1', '1', '1', '2468.65', '2431.44', '133.488', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189335', '186252', '1', '1', '1', '2468.65', '2431.44', '133.903', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189336', '186252', '1', '1', '1', '2468.65', '2431.44', '134.318', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189337', '186252', '1', '1', '1', '2468.65', '2431.44', '134.733', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189338', '186252', '1', '1', '1', '2468.65', '2431.44', '135.147', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189339', '186252', '1', '1', '1', '2468.65', '2431.44', '135.562', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189340', '186252', '1', '1', '1', '2468.65', '2431.44', '135.977', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189341', '186252', '1', '1', '1', '2468.65', '2431.44', '136.392', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189342', '186252', '1', '1', '1', '2468.65', '2431.44', '136.807', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189343', '186252', '1', '1', '1', '2468.65', '2431.44', '137.221', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189344', '186252', '1', '1', '1', '2468.65', '2431.44', '137.636', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189345', '186252', '1', '1', '1', '2468.65', '2431.44', '138.051', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189346', '186252', '1', '1', '1', '2468.65', '2431.44', '138.466', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189347', '186252', '1', '1', '1', '2468.65', '2431.44', '138.881', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189348', '186252', '1', '1', '1', '2468.65', '2431.44', '139.295', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189349', '186252', '1', '1', '1', '2468.65', '2431.44', '139.71', '5.24275', '0', '0', '0.497071', '-0.86771', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189350', '186252', '1', '1', '1', '2474.63', '2422.75', '131.414', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189351', '186252', '1', '1', '1', '2474.63', '2422.75', '131.829', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189352', '186252', '1', '1', '1', '2474.63', '2422.75', '132.244', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189353', '186252', '1', '1', '1', '2474.63', '2422.75', '132.658', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189354', '186252', '1', '1', '1', '2474.63', '2422.75', '133.073', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189355', '186252', '1', '1', '1', '2474.63', '2422.75', '133.488', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189356', '186252', '1', '1', '1', '2474.63', '2422.75', '133.903', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189357', '186252', '1', '1', '1', '2474.63', '2422.75', '134.318', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189358', '186252', '1', '1', '1', '2474.63', '2422.75', '134.732', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189359', '186252', '1', '1', '1', '2474.63', '2422.75', '135.147', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189360', '186252', '1', '1', '1', '2474.63', '2422.75', '135.562', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189361', '186252', '1', '1', '1', '2474.63', '2422.75', '135.976', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189362', '186252', '1', '1', '1', '2474.63', '2422.75', '136.391', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189363', '186252', '1', '1', '1', '2474.63', '2422.75', '136.806', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189364', '186252', '1', '1', '1', '2474.63', '2422.75', '137.221', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189365', '186252', '1', '1', '1', '2474.63', '2422.75', '137.636', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189366', '186252', '1', '1', '1', '2474.63', '2422.75', '138.05', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189367', '186252', '1', '1', '1', '2474.63', '2422.75', '138.465', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189368', '186252', '1', '1', '1', '2474.63', '2422.75', '138.88', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189369', '186252', '1', '1', '1', '2474.63', '2422.75', '139.294', '5.32129', '0', '0', '0.462621', '-0.886556', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189372', '186252', '1', '1', '1', '2468.97', '2411.51', '131.414', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189373', '186252', '1', '1', '1', '2468.97', '2411.51', '131.829', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189374', '186252', '1', '1', '1', '2468.97', '2411.51', '132.244', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189375', '186252', '1', '1', '1', '2468.97', '2411.51', '132.658', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189376', '186252', '1', '1', '1', '2468.97', '2411.51', '133.073', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189377', '186252', '1', '1', '1', '2468.97', '2411.51', '133.488', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189378', '186252', '1', '1', '1', '2468.97', '2411.51', '133.903', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189379', '186252', '1', '1', '1', '2468.97', '2411.51', '134.318', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189380', '186252', '1', '1', '1', '2468.97', '2411.51', '134.732', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189381', '186252', '1', '1', '1', '2468.97', '2411.51', '135.147', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189382', '186252', '1', '1', '1', '2468.97', '2411.51', '135.562', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189383', '186252', '1', '1', '1', '2468.97', '2411.51', '135.977', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189384', '186252', '1', '1', '1', '2468.97', '2411.51', '136.392', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189385', '186252', '1', '1', '1', '2468.97', '2411.51', '136.806', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189386', '186252', '1', '1', '1', '2468.97', '2411.51', '137.221', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189387', '186252', '1', '1', '1', '2468.97', '2411.51', '137.636', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189388', '186252', '1', '1', '1', '2468.97', '2411.51', '138.05', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189389', '186252', '1', '1', '1', '2468.97', '2411.51', '138.465', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189390', '186252', '1', '1', '1', '2468.97', '2411.51', '138.88', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189391', '186252', '1', '1', '1', '2468.97', '2411.51', '139.295', '5.3959', '0', '0', '0.429233', '-0.903194', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189392', '186252', '1', '1', '1', '2463.29', '2423.85', '131.414', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189393', '186252', '1', '1', '1', '2463.29', '2423.85', '131.829', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189394', '186252', '1', '1', '1', '2463.29', '2423.85', '132.244', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189395', '186252', '1', '1', '1', '2463.29', '2423.85', '132.659', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189396', '186252', '1', '1', '1', '2463.29', '2423.85', '133.073', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189397', '186252', '1', '1', '1', '2463.29', '2423.85', '133.488', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189398', '186252', '1', '1', '1', '2463.29', '2423.85', '133.903', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189399', '186252', '1', '1', '1', '2463.29', '2423.85', '134.318', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189400', '186252', '1', '1', '1', '2463.29', '2423.85', '134.733', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189401', '186252', '1', '1', '1', '2463.29', '2423.85', '135.148', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189402', '186252', '1', '1', '1', '2463.29', '2423.85', '135.562', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189403', '186252', '1', '1', '1', '2463.29', '2423.85', '135.977', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189404', '186252', '1', '1', '1', '2463.29', '2423.85', '136.392', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189405', '186252', '1', '1', '1', '2463.29', '2423.85', '136.807', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189406', '186252', '1', '1', '1', '2463.29', '2423.85', '137.221', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189407', '186252', '1', '1', '1', '2463.29', '2423.85', '137.636', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189408', '186252', '1', '1', '1', '2463.29', '2423.85', '138.051', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189409', '186252', '1', '1', '1', '2463.29', '2423.85', '138.466', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189410', '186252', '1', '1', '1', '2463.29', '2423.85', '138.881', '4.93644', '0', '0', '0.623625', '-0.781724', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189411', '186252', '1', '1', '1', '2406.71', '2419.55', '131.415', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189412', '186252', '1', '1', '1', '2406.71', '2419.55', '131.83', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189413', '186252', '1', '1', '1', '2406.71', '2419.55', '132.244', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189414', '186252', '1', '1', '1', '2406.71', '2419.55', '132.659', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189415', '186252', '1', '1', '1', '2406.71', '2419.55', '133.074', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189416', '186252', '1', '1', '1', '2406.71', '2419.55', '133.488', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189417', '186252', '1', '1', '1', '2406.71', '2419.55', '133.903', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189418', '186252', '1', '1', '1', '2406.71', '2419.55', '134.318', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189419', '186252', '1', '1', '1', '2406.71', '2419.55', '134.732', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189420', '186252', '1', '1', '1', '2406.71', '2419.55', '135.147', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189421', '186252', '1', '1', '1', '2406.71', '2419.55', '135.562', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189422', '186252', '1', '1', '1', '2406.71', '2419.55', '135.977', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189423', '186252', '1', '1', '1', '2406.71', '2419.55', '136.391', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189424', '186252', '1', '1', '1', '2406.71', '2419.55', '136.806', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189425', '186252', '1', '1', '1', '2406.71', '2419.55', '137.221', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189426', '186252', '1', '1', '1', '2406.71', '2419.55', '137.636', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189427', '186252', '1', '1', '1', '2406.71', '2419.55', '138.05', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189428', '186252', '1', '1', '1', '2406.71', '2419.55', '138.465', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189429', '186252', '1', '1', '1', '2406.71', '2419.55', '138.88', '3.6641', '0', '0', '0.966067', '-0.25829', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189431', '186252', '1', '1', '1', '2418.3', '2426.45', '131.414', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189432', '186252', '1', '1', '1', '2418.3', '2426.45', '131.829', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189433', '186252', '1', '1', '1', '2418.3', '2426.45', '132.244', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189434', '186252', '1', '1', '1', '2418.3', '2426.45', '132.659', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189435', '186252', '1', '1', '1', '2418.3', '2426.45', '133.074', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189436', '186252', '1', '1', '1', '2418.3', '2426.45', '133.488', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189437', '186252', '1', '1', '1', '2418.3', '2426.45', '133.903', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189438', '186252', '1', '1', '1', '2418.3', '2426.45', '134.318', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189439', '186252', '1', '1', '1', '2418.3', '2426.45', '134.733', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189440', '186252', '1', '1', '1', '2418.3', '2426.45', '135.147', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189441', '186252', '1', '1', '1', '2418.3', '2426.45', '135.562', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189442', '186252', '1', '1', '1', '2418.3', '2426.45', '135.977', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189443', '186252', '1', '1', '1', '2418.3', '2426.45', '136.392', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189444', '186252', '1', '1', '1', '2418.3', '2426.45', '136.806', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189445', '186252', '1', '1', '1', '2418.3', '2426.45', '137.221', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189446', '186252', '1', '1', '1', '2418.3', '2426.45', '137.636', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189447', '186252', '1', '1', '1', '2418.3', '2426.45', '138.05', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189448', '186252', '1', '1', '1', '2418.3', '2426.45', '138.465', '3.76226', '0', '0', '0.952232', '-0.305375', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189450', '186252', '1', '1', '1', '2445.95', '2441.15', '131.414', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189451', '186252', '1', '1', '1', '2445.95', '2441.15', '131.829', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189452', '186252', '1', '1', '1', '2445.95', '2441.15', '132.244', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189453', '186252', '1', '1', '1', '2445.95', '2441.15', '132.659', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189454', '186252', '1', '1', '1', '2445.95', '2441.15', '133.073', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189455', '186252', '1', '1', '1', '2445.95', '2441.15', '133.488', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189456', '186252', '1', '1', '1', '2445.95', '2441.15', '133.903', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189457', '186252', '1', '1', '1', '2445.95', '2441.15', '134.318', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189458', '186252', '1', '1', '1', '2445.95', '2441.15', '134.732', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189459', '186252', '1', '1', '1', '2445.95', '2441.15', '135.147', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189460', '186252', '1', '1', '1', '2445.95', '2441.15', '135.562', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189461', '186252', '1', '1', '1', '2445.95', '2441.15', '135.976', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189462', '186252', '1', '1', '1', '2445.95', '2441.15', '136.391', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189463', '186252', '1', '1', '1', '2445.95', '2441.15', '136.806', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189464', '186252', '1', '1', '1', '2445.95', '2441.15', '137.221', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189465', '186252', '1', '1', '1', '2445.95', '2441.15', '137.635', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189466', '186252', '1', '1', '1', '2445.95', '2441.15', '138.05', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189467', '186252', '1', '1', '1', '2445.95', '2441.15', '138.465', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189468', '186252', '1', '1', '1', '2445.95', '2441.15', '138.88', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189469', '186252', '1', '1', '1', '2445.95', '2441.15', '139.294', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189470', '186252', '1', '1', '1', '2445.95', '2441.15', '139.709', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189471', '186252', '1', '1', '1', '2445.95', '2441.15', '140.124', '3.3617', '0', '0', '0.99395', '-0.10983', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189473', '186252', '1', '1', '1', '2433.99', '2436.32', '131.414', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189474', '186252', '1', '1', '1', '2433.99', '2436.32', '131.829', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189475', '186252', '1', '1', '1', '2433.99', '2436.32', '132.244', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189476', '186252', '1', '1', '1', '2433.99', '2436.32', '132.659', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189477', '186252', '1', '1', '1', '2433.99', '2436.32', '133.073', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189478', '186252', '1', '1', '1', '2433.99', '2436.32', '133.488', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189479', '186252', '1', '1', '1', '2433.99', '2436.32', '133.903', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189480', '186252', '1', '1', '1', '2433.99', '2436.32', '134.318', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189481', '186252', '1', '1', '1', '2433.99', '2436.32', '134.732', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189482', '186252', '1', '1', '1', '2433.99', '2436.32', '135.147', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189483', '186252', '1', '1', '1', '2433.99', '2436.32', '135.562', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189484', '186252', '1', '1', '1', '2433.99', '2436.32', '135.977', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189485', '186252', '1', '1', '1', '2433.99', '2436.32', '136.391', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189486', '186252', '1', '1', '1', '2433.99', '2436.32', '136.806', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189487', '186252', '1', '1', '1', '2433.99', '2436.32', '137.221', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189488', '186252', '1', '1', '1', '2433.99', '2436.32', '137.635', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189489', '186252', '1', '1', '1', '2433.99', '2436.32', '138.05', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189490', '186252', '1', '1', '1', '2433.99', '2436.32', '138.465', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189491', '186252', '1', '1', '1', '2433.99', '2436.32', '138.88', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189492', '186252', '1', '1', '1', '2433.99', '2436.32', '139.294', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189493', '186252', '1', '1', '1', '2433.99', '2436.32', '139.709', '3.68371', '0', '0', '0.963488', '-0.267752', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189494', '186252', '1', '1', '1', '2421.74', '2433.05', '131.414', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189495', '186252', '1', '1', '1', '2421.74', '2433.05', '131.829', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189496', '186252', '1', '1', '1', '2421.74', '2433.05', '132.244', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189497', '186252', '1', '1', '1', '2421.74', '2433.05', '132.658', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189498', '186252', '1', '1', '1', '2421.74', '2433.05', '133.073', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189499', '186252', '1', '1', '1', '2421.74', '2433.05', '133.488', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189500', '186252', '1', '1', '1', '2421.74', '2433.05', '133.903', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189501', '186252', '1', '1', '1', '2421.74', '2433.05', '134.318', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189502', '186252', '1', '1', '1', '2421.74', '2433.05', '134.732', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189503', '186252', '1', '1', '1', '2421.74', '2433.05', '135.147', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189504', '186252', '1', '1', '1', '2421.74', '2433.05', '135.562', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189505', '186252', '1', '1', '1', '2421.74', '2433.05', '135.977', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189506', '186252', '1', '1', '1', '2421.74', '2433.05', '136.391', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189507', '186252', '1', '1', '1', '2421.74', '2433.05', '136.806', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189508', '186252', '1', '1', '1', '2421.74', '2433.05', '137.221', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189509', '186252', '1', '1', '1', '2421.74', '2433.05', '137.636', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189510', '186252', '1', '1', '1', '2421.74', '2433.05', '138.05', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189511', '186252', '1', '1', '1', '2421.74', '2433.05', '138.465', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189512', '186252', '1', '1', '1', '2421.74', '2433.05', '138.88', '6.25588', '0', '0', '0.013653', '-0.999907', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189513', '186252', '1', '1', '1', '2392.7', '2412.43', '131.414', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189514', '186252', '1', '1', '1', '2392.7', '2412.43', '131.829', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189515', '186252', '1', '1', '1', '2392.7', '2412.43', '132.244', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189516', '186252', '1', '1', '1', '2392.7', '2412.43', '132.659', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189517', '186252', '1', '1', '1', '2392.7', '2412.43', '133.074', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189518', '186252', '1', '1', '1', '2392.7', '2412.43', '133.488', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189519', '186252', '1', '1', '1', '2392.7', '2412.43', '133.903', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189520', '186252', '1', '1', '1', '2392.7', '2412.43', '134.318', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189521', '186252', '1', '1', '1', '2392.7', '2412.43', '134.733', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189522', '186252', '1', '1', '1', '2392.7', '2412.43', '135.148', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189523', '186252', '1', '1', '1', '2392.7', '2412.43', '135.562', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189524', '186252', '1', '1', '1', '2392.7', '2412.43', '135.977', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189525', '186252', '1', '1', '1', '2392.7', '2412.43', '136.392', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189526', '186252', '1', '1', '1', '2392.7', '2412.43', '136.807', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189527', '186252', '1', '1', '1', '2392.7', '2412.43', '137.222', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189528', '186252', '1', '1', '1', '2392.7', '2412.43', '137.636', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189529', '186252', '1', '1', '1', '2392.7', '2412.43', '138.051', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189530', '186252', '1', '1', '1', '2392.7', '2412.43', '138.466', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189531', '186252', '1', '1', '1', '2392.7', '2412.43', '138.881', '1.00941', '0', '0', '0.483549', '0.875317', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189532', '186252', '1', '1', '1', '2401.49', '2422.68', '131.414', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189533', '186252', '1', '1', '1', '2401.49', '2422.68', '131.829', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189534', '186252', '1', '1', '1', '2401.49', '2422.68', '132.244', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189535', '186252', '1', '1', '1', '2401.49', '2422.68', '132.659', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189536', '186252', '1', '1', '1', '2401.49', '2422.68', '133.074', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189537', '186252', '1', '1', '1', '2401.49', '2422.68', '133.488', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189538', '186252', '1', '1', '1', '2401.49', '2422.68', '133.903', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189539', '186252', '1', '1', '1', '2401.49', '2422.68', '134.318', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189540', '186252', '1', '1', '1', '2401.49', '2422.68', '134.732', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189541', '186252', '1', '1', '1', '2401.49', '2422.68', '135.147', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189542', '186252', '1', '1', '1', '2401.49', '2422.68', '135.562', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189543', '186252', '1', '1', '1', '2401.49', '2422.68', '135.977', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189544', '186252', '1', '1', '1', '2401.49', '2422.68', '136.391', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189545', '186252', '1', '1', '1', '2401.49', '2422.68', '136.806', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189546', '186252', '1', '1', '1', '2401.49', '2422.68', '137.221', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189547', '186252', '1', '1', '1', '2401.49', '2422.68', '137.635', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189548', '186252', '1', '1', '1', '2401.49', '2422.68', '138.05', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189549', '186252', '1', '1', '1', '2401.49', '2422.68', '138.465', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189550', '186252', '1', '1', '1', '2401.49', '2422.68', '138.88', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189551', '186252', '1', '1', '1', '2401.49', '2422.68', '139.295', '0.620644', '0', '0', '0.305365', '0.952235', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189553', '186252', '1', '1', '1', '2410.27', '2429.32', '131.415', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189554', '186252', '1', '1', '1', '2410.27', '2429.32', '131.83', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189555', '186252', '1', '1', '1', '2410.27', '2429.32', '132.245', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189556', '186252', '1', '1', '1', '2410.27', '2429.32', '132.66', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189557', '186252', '1', '1', '1', '2410.27', '2429.32', '133.075', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189558', '186252', '1', '1', '1', '2410.27', '2429.32', '133.491', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189559', '186252', '1', '1', '1', '2410.27', '2429.32', '133.905', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189560', '186252', '1', '1', '1', '2410.27', '2429.32', '134.321', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189561', '186252', '1', '1', '1', '2410.27', '2429.32', '134.735', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189562', '186252', '1', '1', '1', '2410.27', '2429.32', '135.151', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189563', '186252', '1', '1', '1', '2410.27', '2429.32', '135.566', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189564', '186252', '1', '1', '1', '2410.27', '2429.32', '135.981', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189565', '186252', '1', '1', '1', '2410.27', '2429.32', '136.396', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189566', '186252', '1', '1', '1', '2410.27', '2429.32', '136.811', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189567', '186252', '1', '1', '1', '2410.27', '2429.32', '137.226', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189568', '186252', '1', '1', '1', '2410.27', '2429.32', '137.641', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189569', '186252', '1', '1', '1', '2410.27', '2429.32', '138.056', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189570', '186252', '1', '1', '1', '2410.27', '2429.32', '138.471', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189571', '186252', '1', '1', '1', '2410.27', '2429.32', '138.886', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189572', '186252', '1', '1', '1', '2410.27', '2429.32', '139.301', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189573', '186252', '1', '1', '1', '2410.27', '2429.32', '139.716', '0.644191', '0', '0', '0.316555', '0.948574', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189575', '186252', '1', '1', '1', '2419.54', '2418.32', '131.414', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189576', '186252', '1', '1', '1', '2419.54', '2418.32', '131.829', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189577', '186252', '1', '1', '1', '2419.54', '2418.32', '132.243', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189578', '186252', '1', '1', '1', '2419.54', '2418.32', '132.658', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189579', '186252', '1', '1', '1', '2419.54', '2418.32', '133.073', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189580', '186252', '1', '1', '1', '2419.54', '2418.32', '133.488', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189581', '186252', '1', '1', '1', '2419.54', '2418.32', '133.902', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189582', '186252', '1', '1', '1', '2419.54', '2418.32', '134.317', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189583', '186252', '1', '1', '1', '2419.54', '2418.32', '134.732', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189584', '186252', '1', '1', '1', '2419.54', '2418.32', '135.147', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189585', '186252', '1', '1', '1', '2419.54', '2418.32', '135.561', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189586', '186252', '1', '1', '1', '2419.54', '2418.32', '135.976', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189587', '186252', '1', '1', '1', '2419.54', '2418.32', '136.391', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189588', '186252', '1', '1', '1', '2419.54', '2418.32', '136.806', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189589', '186252', '1', '1', '1', '2419.54', '2418.32', '137.22', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189590', '186252', '1', '1', '1', '2419.54', '2418.32', '137.635', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189591', '186252', '1', '1', '1', '2419.54', '2418.32', '138.05', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189592', '186252', '1', '1', '1', '2419.54', '2418.32', '138.465', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189593', '186252', '1', '1', '1', '2419.54', '2418.32', '138.88', '3.75438', '0', '0', '0.953428', '-0.301621', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189594', '186252', '1', '1', '1', '2427.41', '2416.49', '131.414', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189595', '186252', '1', '1', '1', '2427.41', '2416.49', '131.829', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189596', '186252', '1', '1', '1', '2427.41', '2416.49', '132.244', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189597', '186252', '1', '1', '1', '2427.41', '2416.49', '132.659', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189598', '186252', '1', '1', '1', '2427.41', '2416.49', '133.073', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189599', '186252', '1', '1', '1', '2427.41', '2416.49', '133.488', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189600', '186252', '1', '1', '1', '2427.41', '2416.49', '133.903', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189601', '186252', '1', '1', '1', '2427.41', '2416.49', '134.318', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189602', '186252', '1', '1', '1', '2427.41', '2416.49', '134.732', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189603', '186252', '1', '1', '1', '2427.41', '2416.49', '135.147', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189604', '186252', '1', '1', '1', '2427.41', '2416.49', '135.562', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189605', '186252', '1', '1', '1', '2427.41', '2416.49', '135.977', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189606', '186252', '1', '1', '1', '2427.41', '2416.49', '136.391', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189607', '186252', '1', '1', '1', '2427.41', '2416.49', '136.806', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189608', '186252', '1', '1', '1', '2427.41', '2416.49', '137.221', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189609', '186252', '1', '1', '1', '2427.41', '2416.49', '137.636', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189610', '186252', '1', '1', '1', '2427.41', '2416.49', '138.051', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189611', '186252', '1', '1', '1', '2427.41', '2416.49', '138.465', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189612', '186252', '1', '1', '1', '2427.41', '2416.49', '138.88', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189613', '186252', '1', '1', '1', '2427.41', '2416.49', '139.295', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189614', '186252', '1', '1', '1', '2427.41', '2416.49', '139.71', '0.388939', '0', '0', '0.193246', '0.98115', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189616', '186252', '1', '1', '1', '2436.48', '2423.55', '131.415', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189617', '186252', '1', '1', '1', '2436.48', '2423.55', '131.829', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189618', '186252', '1', '1', '1', '2436.48', '2423.55', '132.244', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189619', '186252', '1', '1', '1', '2436.48', '2423.55', '132.659', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189620', '186252', '1', '1', '1', '2436.48', '2423.55', '133.073', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189621', '186252', '1', '1', '1', '2436.48', '2423.55', '133.488', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189622', '186252', '1', '1', '1', '2436.48', '2423.55', '133.903', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189623', '186252', '1', '1', '1', '2436.48', '2423.55', '134.318', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189624', '186252', '1', '1', '1', '2436.48', '2423.55', '134.732', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189625', '186252', '1', '1', '1', '2436.48', '2423.55', '135.147', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189626', '186252', '1', '1', '1', '2436.48', '2423.55', '135.562', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189627', '186252', '1', '1', '1', '2436.48', '2423.55', '135.976', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189628', '186252', '1', '1', '1', '2436.48', '2423.55', '136.391', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189629', '186252', '1', '1', '1', '2436.48', '2423.55', '136.806', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189630', '186252', '1', '1', '1', '2436.48', '2423.55', '137.221', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189631', '186252', '1', '1', '1', '2436.48', '2423.55', '137.635', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189632', '186252', '1', '1', '1', '2436.48', '2423.55', '138.05', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189633', '186252', '1', '1', '1', '2436.48', '2423.55', '138.465', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189634', '186252', '1', '1', '1', '2436.48', '2423.55', '138.88', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189635', '186252', '1', '1', '1', '2436.48', '2423.55', '139.295', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189636', '186252', '1', '1', '1', '2436.48', '2423.55', '139.709', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189637', '186252', '1', '1', '1', '2436.48', '2423.55', '140.124', '5.19164', '0', '0', '0.519079', '-0.854726', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189640', '186252', '1', '1', '1', '2450.77', '2419.76', '131.414', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189641', '186252', '1', '1', '1', '2450.77', '2419.76', '131.829', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189642', '186252', '1', '1', '1', '2450.77', '2419.76', '132.244', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189643', '186252', '1', '1', '1', '2450.77', '2419.76', '132.659', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189644', '186252', '1', '1', '1', '2450.77', '2419.76', '133.074', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189645', '186252', '1', '1', '1', '2450.77', '2419.76', '133.488', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189646', '186252', '1', '1', '1', '2450.77', '2419.76', '133.903', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189647', '186252', '1', '1', '1', '2450.77', '2419.76', '134.318', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189648', '186252', '1', '1', '1', '2450.77', '2419.76', '134.733', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189649', '186252', '1', '1', '1', '2450.77', '2419.76', '135.147', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189650', '186252', '1', '1', '1', '2450.77', '2419.76', '135.562', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189651', '186252', '1', '1', '1', '2450.77', '2419.76', '135.977', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189652', '186252', '1', '1', '1', '2450.77', '2419.76', '136.392', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189653', '186252', '1', '1', '1', '2450.77', '2419.76', '136.807', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189654', '186252', '1', '1', '1', '2450.77', '2419.76', '137.221', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189655', '186252', '1', '1', '1', '2450.77', '2419.76', '137.636', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189656', '186252', '1', '1', '1', '2450.77', '2419.76', '138.051', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189657', '186252', '1', '1', '1', '2450.77', '2419.76', '138.466', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189658', '186252', '1', '1', '1', '2450.77', '2419.76', '138.881', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189659', '186252', '1', '1', '1', '2450.77', '2419.76', '139.295', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189660', '186252', '1', '1', '1', '2450.77', '2419.76', '139.71', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189661', '186252', '1', '1', '1', '2450.77', '2419.76', '140.125', '4.4887', '0', '0', '0.781611', '-0.623767', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189664', '186252', '1', '1', '1', '2441.87', '2428.38', '131.414', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189665', '186252', '1', '1', '1', '2441.87', '2428.38', '131.829', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189666', '186252', '1', '1', '1', '2441.87', '2428.38', '132.244', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189667', '186252', '1', '1', '1', '2441.87', '2428.38', '132.659', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189668', '186252', '1', '1', '1', '2441.87', '2428.38', '133.073', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189669', '186252', '1', '1', '1', '2441.87', '2428.38', '133.488', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189670', '186252', '1', '1', '1', '2441.87', '2428.38', '133.903', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189671', '186252', '1', '1', '1', '2441.87', '2428.38', '134.318', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189672', '186252', '1', '1', '1', '2441.87', '2428.38', '134.732', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189673', '186252', '1', '1', '1', '2441.87', '2428.38', '135.147', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189674', '186252', '1', '1', '1', '2441.87', '2428.38', '135.562', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189675', '186252', '1', '1', '1', '2441.87', '2428.38', '135.977', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189676', '186252', '1', '1', '1', '2441.87', '2428.38', '136.392', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189677', '186252', '1', '1', '1', '2441.87', '2428.38', '136.807', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189678', '186252', '1', '1', '1', '2441.87', '2428.38', '137.221', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189679', '186252', '1', '1', '1', '2441.87', '2428.38', '137.636', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189680', '186252', '1', '1', '1', '2441.87', '2428.38', '138.051', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189681', '186252', '1', '1', '1', '2441.87', '2428.38', '138.466', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189682', '186252', '1', '1', '1', '2441.87', '2428.38', '138.881', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189683', '186252', '1', '1', '1', '2441.87', '2428.38', '139.295', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189684', '186252', '1', '1', '1', '2441.87', '2428.38', '139.71', '3.71507', '0', '0', '0.959171', '-0.282827', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189687', '191083', '1', '1', '1', '2462.18', '2445.43', '131.414', '4.28446', '0', '0', '0.841127', '-0.540838', '300', '0', '1');
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES ('189691', '194394', '1', '1', '1', '2462.18', '2445.43', '131.414', '4.28446', '0', '0', '0.841127', '-0.540838', '300', '0', '1');